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/*
* Originally from apache 2.0
* Modifications for general use by <nielsen@memberwebs.com>
*/
/* Copyright 2000-2004 The Apache Software Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <sys/types.h>
#include <stdlib.h>
#include "hash.h"
#ifdef HASH_TIMESTAMP
#include <time.h>
#endif
#ifdef HASH_COPYKEYS
#define KEY_DATA(he) (void*)(((unsigned char*)(he)) + sizeof(*(he)))
#else
#define KEY_DATA(he) ((he)->key)
#endif
/*
* The internal form of a hash table.
*
* The table is an array indexed by the hash of the key; collisions
* are resolved by hanging a linked list of hash entries off each
* element of the array. Although this is a really simple design it
* isn't too bad given that pools have a low allocation overhead.
*/
typedef struct hash_entry_t hash_entry_t;
struct hash_entry_t
{
hash_entry_t* next;
unsigned int hash;
#ifndef HASH_COPYKEYS
const void* key;
size_t klen;
#endif
const void* val;
#ifdef HASH_TIMESTAMP
time_t stamp;
#endif
};
/*
* Data structure for iterating through a hash table.
*
* We keep a pointer to the next hash entry here to allow the current
* hash entry to be freed or otherwise mangled between calls to
* hash_next().
*/
struct hash_index_t
{
hash_t* ht;
hash_entry_t* ths;
hash_entry_t* next;
unsigned int index;
};
/*
* The size of the array is always a power of two. We use the maximum
* index rather than the size so that we can use bitwise-AND for
* modular arithmetic.
* The count of hash entries may be greater depending on the chosen
* collision rate.
*/
struct hash_t
{
hash_entry_t** array;
hash_index_t iterator; /* For hash_first(...) */
unsigned int count;
unsigned int max;
#ifdef HASH_COPYKEYS
unsigned int klen;
#endif
};
#define INITIAL_MAX 15 /* tunable == 2^n - 1 */
/*
* Hash creation functions.
*/
static hash_entry_t** alloc_array(hash_t* ht, unsigned int max)
{
return malloc(sizeof(*(ht->array)) * (max + 1));
}
#ifdef HASH_COPYKEYS
hash_t* hash_create(size_t klen)
#else
hash_t* hash_create()
#endif
{
hash_t* ht = malloc(sizeof(hash_t));
if(ht)
{
ht->count = 0;
ht->max = INITIAL_MAX;
ht->array = alloc_array(ht, ht->max);
#ifdef HASH_COPYKEYS
ht->klen = klen;
#endif
if(!ht->array)
{
free(ht);
return NULL;
}
}
return ht;
}
void hash_free(hash_t* ht)
{
hash_index_t* hi;
for(hi = hash_first(ht); hi; hi = hash_next(hi))
free(hi->ths);
if(ht->array)
free(ht->array);
free(ht);
}
/*
* Hash iteration functions.
*/
hash_index_t* hash_next(hash_index_t* hi)
{
hi->ths = hi->next;
while(!hi->ths)
{
if(hi->index > hi->ht->max)
return NULL;
hi->ths = hi->ht->array[hi->index++];
}
hi->next = hi->ths->next;
return hi;
}
hash_index_t* hash_first(hash_t* ht)
{
hash_index_t* hi = &ht->iterator;
hi->ht = ht;
hi->index = 0;
hi->ths = NULL;
hi->next = NULL;
return hash_next(hi);
}
#ifdef HASH_COPYKEYS
void* hash_this(hash_index_t* hi, const void** key)
#else
void* hash_this(hash_index_t* hi, const void** key, size_t* klen)
#endif
{
if(key)
*key = KEY_DATA(hi->ths);
#ifndef HASH_COPYKEYS
if(klen)
*klen = hi->ths->klen;
#endif
return (void*)hi->ths->val;
}
/*
* Expanding a hash table
*/
static int expand_array(hash_t* ht)
{
hash_index_t* hi;
hash_entry_t** new_array;
unsigned int new_max;
new_max = ht->max * 2 + 1;
new_array = alloc_array(ht, new_max);
if(!new_array)
return 0;
for(hi = hash_first(ht); hi; hi = hash_next(hi))
{
unsigned int i = hi->ths->hash & new_max;
hi->ths->next = new_array[i];
new_array[i] = hi->ths;
}
if(ht->array)
free(ht->array);
ht->array = new_array;
ht->max = new_max;
return 1;
}
/*
* This is where we keep the details of the hash function and control
* the maximum collision rate.
*
* If val is non-NULL it creates and initializes a new hash entry if
* there isn't already one there; it returns an updatable pointer so
* that hash entries can be removed.
*/
#ifdef HASH_COPYKEYS
static hash_entry_t** find_entry(hash_t* ht, const void* key, const void* val)
#else
static hash_entry_t** find_entry(hash_t* ht, const void* key, size_t klen, const void* val)
#endif
{
hash_entry_t** hep;
hash_entry_t* he;
const unsigned char* p;
unsigned int hash;
size_t i;
#ifdef HASH_COPYKEYS
size_t klen = ht->klen;
#endif
/*
* This is the popular `times 33' hash algorithm which is used by
* perl and also appears in Berkeley DB. This is one of the best
* known hash functions for strings because it is both computed
* very fast and distributes very well.
*
* The originator may be Dan Bernstein but the code in Berkeley DB
* cites Chris Torek as the source. The best citation I have found
* is "Chris Torek, Hash function for text in C, Usenet message
* <27038@mimsy.umd.edu> in comp.lang.c , October, 1990." in Rich
* Salz's USENIX 1992 paper about INN which can be found at
* <http://citeseer.nj.nec.com/salz92internetnews.html>.
*
* The magic of number 33, i.e. why it works better than many other
* constants, prime or not, has never been adequately explained by
* anyone. So I try an explanation: if one experimentally tests all
* multipliers between 1 and 256 (as I did while writing a low-level
* data structure library some time ago) one detects that even
* numbers are not useable at all. The remaining 128 odd numbers
* (except for the number 1) work more or less all equally well.
* They all distribute in an acceptable way and this way fill a hash
* table with an average percent of approx. 86%.
*
* If one compares the chi^2 values of the variants (see
* Bob Jenkins ``Hashing Frequently Asked Questions'' at
* http://burtleburtle.net/bob/hash/hashfaq.html for a description
* of chi^2), the number 33 not even has the best value. But the
* number 33 and a few other equally good numbers like 17, 31, 63,
* 127 and 129 have nevertheless a great advantage to the remaining
* numbers in the large set of possible multipliers: their multiply
* operation can be replaced by a faster operation based on just one
* shift plus either a single addition or subtraction operation. And
* because a hash function has to both distribute good _and_ has to
* be very fast to compute, those few numbers should be preferred.
*
* -- Ralf S. Engelschall <rse@engelschall.com>
*/
hash = 0;
#ifndef HASH_COPYKEYS
if(klen == HASH_KEY_STRING)
{
for(p = key; *p; p++)
hash = hash * 33 + *p;
klen = p - (const unsigned char *)key;
}
else
#endif
{
for(p = key, i = klen; i; i--, p++)
hash = hash * 33 + *p;
}
/* scan linked list */
for(hep = &ht->array[hash & ht->max], he = *hep;
he; hep = &he->next, he = *hep)
{
if(he->hash == hash &&
#ifndef HASH_COPYKEYS
he->klen == klen &&
#endif
memcmp(KEY_DATA(he), key, klen) == 0)
break;
}
if(he || !val)
return hep;
/* add a new entry for non-NULL val */
#ifdef HASH_COPYKEYS
he = malloc(sizeof(*he) + klen);
#else
he = malloc(sizeof(*he));
#endif
if(he)
{
#ifdef HASH_COPYKEYS
/* Key data points past end of entry */
memcpy(KEY_DATA(he), key, klen);
#else
/* Key points to external data */
he->key = key;
he->klen = klen;
#endif
he->next = NULL;
he->hash = hash;
he->val = val;
#ifdef HASH_TIMESTAMP
he->stamp = 0;
#endif
*hep = he;
ht->count++;
}
return hep;
}
#ifdef HASH_COPYKEYS
void* hash_get(hash_t* ht, const void *key)
{
hash_entry_t** he = find_entry(ht, key, NULL);
#else
void* hash_get(hash_t* ht, const void *key, size_t klen)
{
hash_entry_t** he = find_entry(ht, key, klen, NULL);
#endif
if(he && *he)
return (void*)((*he)->val);
else
return NULL;
}
#ifdef HASH_COPYKEYS
int hash_set(hash_t* ht, const void* key, const void* val)
{
hash_entry_t** hep = find_entry(ht, key, val);
#else
int hash_set(hash_t* ht, const void* key, size_t klen, const void* val)
{
hash_entry_t** hep = find_entry(ht, key, klen, val);
#endif
if(hep && *hep)
{
if(val)
{
/* replace entry */
(*hep)->val = val;
#ifdef HASH_TIMESTAMP
/* Update or set the timestamp */
(*hep)->stamp = time(NULL);
#endif
/* check that the collision rate isn't too high */
if(ht->count > ht->max)
{
if(!expand_array(ht))
return 0;
}
return 1;
}
}
return 0;
}
#ifdef HASH_COPYKEYS
void hash_rem(hash_t* ht, const void* key)
{
hash_entry_t** hep = find_entry(ht, key, NULL);
#else
void hash_rem(hash_t* ht, const void* key, size_t klen)
{
hash_entry_t** hep = find_entry(ht, key, klen, NULL);
#endif
if(hep && *hep)
{
hash_entry_t* old = *hep;
*hep = (*hep)->next;
--ht->count;
free(old);
}
}
unsigned int hash_count(hash_t* ht)
{
return ht->count;
}
#ifdef HASH_TIMESTAMP
int hash_purge(hash_t* ht, time_t stamp)
{
hash_index_t* hi;
int r = 0;
for(hi = hash_first(ht); hi; hi = hash_next(hi))
{
if(hi->ths->stamp < stamp)
{
/* No need to check for errors as we're deleting */
#ifdef HASH_COPYKEYS
hash_rem(ht, KEY_DATA(hi->ths));
#else
hash_rem(ht, hi->ths->key, hi->ths->klen);
#endif
r++;
}
}
return r;
}
#ifdef HASH_COPYKEYS
void* hash_touch(hash_index_t* hi, const void** key);
{
hash_entry_t** hep = find_entry(ht, key, NULL);
#else
void* hash_touch(hash_index_t* hi, const void** key, size_t* klen);
{
hash_entry_t** hep = find_entry(ht, key, klen, NULL);
#endif
if(he && *he)
((*he)->stamp) = time(NULL);
}
#endif /* HASH_TIMESTAMP */
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