// NetCmpts.cpp : Implementation of DLL Exports. // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f NetCmptsps.mk in the project directory. #include "stdafx.h" #include "resource.h" #include #include "NetCmpts.h" #include "NetCmpts_i.c" #include "../interfaces/CmptIfaces_i.c" #include "ClearInetCache.h" #include "..\Common\Defines.h" CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_ClearInetCache, CClearInetCache) END_OBJECT_MAP() ///////////////////////////////////////////////////////////////////////////// // DLL Entry Point extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance, &LIBID_NightSecNetCmpts); DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) _Module.Term(); return TRUE; // ok } ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // <<<< Addition // InstallShield Doesn't call this for the current thread // And if we're using the _ATL_DLL (COM Based) we need this HRESULT hr = CoInitialize(NULL); // End >>>> // registers object, typelib and all interfaces in typelib return _Module.RegisterServer(TRUE); // <<<< Addition if(SUCCEEDED(hr)) CoUninitialize(); return hr; // End >>>> } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { // <<<< Addition HRESULT hr = CoInitialize(NULL); // End >>>> return _Module.UnregisterServer(TRUE); // <<<< Addition if(SUCCEEDED(hr)) CoUninitialize(); return S_OK; // End >>>> }