/* * Copyright (C) 2007 Stef Walter * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include "p11-capi-util.h" #include #include #include void p11c_reverse_memory (void* data, size_t length) { size_t end = length - 1; size_t middle = length / 2; unsigned char* buf = data; size_t i; for (i = 0; i < middle; i++) { unsigned char tmp = buf[i]; buf[i] = buf[end - i]; buf[end - i] = tmp; } } /* * Array code originially from Glib. * Modified extensively by Stef Walter */ /* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #define MIN_ARRAY_SIZE 16 typedef struct _RealArray { P11cArray pub; size_t alloc; size_t elt_size; int zero_terminated : 1; int clear : 1; } RealArray; #define array_elt_len(array, i) ((array)->elt_size * (i)) #define array_elt_pos(array, i) (((char*)(array)->pub.data) + array_elt_len((array),(i))) #define array_elt_zero(array, pos, len) \ (memset(array_elt_pos((array), pos), 0, array_elt_len((array), len))) #define array_zero_terminate(array) \ { if ((array)->zero_terminated) \ array_elt_zero((array), (array)->pub.len, 1); } static unsigned int nearest_pow(unsigned int num) { unsigned int n = 1; while(n < num) n <<= 1; return n; } static int maybe_expand(RealArray *array, size_t len) { void* mem; size_t want_alloc = array_elt_len(array, array->pub.len + len + array->zero_terminated); if(want_alloc > array->alloc) { want_alloc = nearest_pow(want_alloc); want_alloc = want_alloc > MIN_ARRAY_SIZE ? want_alloc : MIN_ARRAY_SIZE; mem = realloc(array->pub.data, want_alloc); if(!mem) return 0; array->pub.data = mem; memset((char*)array->pub.data + array->alloc, 0, want_alloc - array->alloc); array->alloc = want_alloc; } return 1; } P11cArray* p11c_array_new(int zero_terminated, int clear, size_t elt_size) { return p11c_array_sized_new(zero_terminated, clear, elt_size, 0); } P11cArray* p11c_array_sized_new(int zero_terminated, int clear, size_t elt_size, size_t reserved_size) { RealArray *array = malloc(sizeof(RealArray)); if(!array) return NULL; array->pub.data = NULL; array->pub.len = 0; array->alloc = 0; array->zero_terminated = (zero_terminated ? 1 : 0); array->clear = (clear ? 1 : 0); array->elt_size = elt_size; if(array->zero_terminated || reserved_size != 0) { maybe_expand(array, reserved_size); array_zero_terminate(array); } return (P11cArray*)array; } void* p11c_array_free(P11cArray* array, int free_segment) { void* segment; if(array == NULL) return NULL; if(free_segment) { if(array->data) free(array->data); segment = NULL; } else segment = array->data; free(array); return segment; } int p11c_array_append_vals(P11cArray* parray, const void* data, size_t len) { RealArray* array = (RealArray*)parray; if(!maybe_expand(array, len)) return 0; memcpy(array_elt_pos(array, array->pub.len), data, array_elt_len(array, len)); array->pub.len += len; array_zero_terminate(array); return 1; } void p11c_array_remove_index(P11cArray* parray, unsigned int index) { RealArray* array = (RealArray*)parray; if(index >= array->pub.len) return; if(index != array->pub.len - 1) memmove(array_elt_pos (array, index), array_elt_pos (array, index + 1), array_elt_len (array, array->pub.len - index - 1)); array->pub.len -= 1; array_elt_zero (array, array->pub.len, 1); } void p11c_array_remove_range(P11cArray* parray, unsigned int index, size_t length) { RealArray *array = (RealArray*)parray; if(index >= array->pub.len) return; if(index + length > array->pub.len) length = array->pub.len - index; if(length == 0) return; if(index + length != array->pub.len) memmove(array_elt_pos (array, index), array_elt_pos (array, index + length), (array->pub.len - (index + length)) * array->elt_size); array->pub.len -= length; array_elt_zero(array, array->pub.len, length); } /* * Originally from apache 2.0 * Extensive modifications by */ /* Copyright 2000-2004 The Apache Software Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * The internal form of a hash table. * * The table is an array indexed by the hash of the key; collisions * are resolved by hanging a linked list of hash entries off each * element of the array. Although this is a really simple design it * isn't too bad given that pools have a low allocation overhead. */ typedef struct _HashEntry { struct _HashEntry* next; unsigned int hash; const void* key; void* val; } HashEntry; /* * The size of the array is always a power of two. We use the maximum * index rather than the size so that we can use bitwise-AND for * modular arithmetic. * The count of hash entries may be greater depending on the chosen * collision rate. */ struct _P11cHash { HashEntry** array; P11cHashFunc hash_func; P11cHashEqual equal_func; size_t count; size_t max; }; #define INITIAL_MAX 15 /* tunable == 2^n - 1 */ static int equal_default(const void* a, const void* b) { return a == b; } /* * Hash creation functions. */ static HashEntry** alloc_array(P11cHash* ht, size_t max) { return calloc(1, sizeof(*(ht->array)) * (max + 1)); } P11cHash* p11c_hash_new(P11cHashFunc hash_func, P11cHashEqual equal_func) { P11cHash* ht = malloc(sizeof(P11cHash)); if(ht) { ht->hash_func = hash_func ? hash_func : p11c_hash_pointer; ht->equal_func = equal_func ? equal_func : equal_default; ht->count = 0; ht->max = INITIAL_MAX; ht->array = alloc_array(ht, ht->max); if(!ht->array) { free(ht); ht = NULL; } } return ht; } void p11c_hash_free(P11cHash* ht, P11cHashDestroy destroy_func) { HashEntry* he; HashEntry* next; size_t i; for(i = 0; i <= ht->max; ++i) { for(he = ht->array[i]; he; ) { next = he->next; if(destroy_func) (destroy_func)((void*)he->val); free(he); he = next; } } if(ht->array) free(ht->array); free(ht); } /* * Expanding a hash table */ static int expand_array(P11cHash* ht) { HashEntry** new_array; size_t new_max; HashEntry* he; HashEntry* next; size_t i; new_max = ht->max * 2 + 1; new_array = alloc_array(ht, new_max); if(!new_array) return 0; for(i = 0; i <= ht->max; ++i) { for(he = ht->array[i], next = he ? he->next : NULL; he != NULL; he = next, next = next ? next->next : NULL) { unsigned int j = he->hash & new_max; he->next = new_array[j]; new_array[j] = he; } } if(ht->array) free(ht->array); ht->array = new_array; ht->max = new_max; return 1; } /* * This is where we keep the details of the hash function and control * the maximum collision rate. * * If val is non-NULL it creates and initializes a new hash entry if * there isn't already one there; it returns an updatable pointer so * that hash entries can be removed. */ static HashEntry** find_entry(P11cHash* ht, const void* key, void* val) { HashEntry** hep; HashEntry* he; unsigned int hash; hash = (ht->hash_func)(key); /* scan linked list */ for(hep = &ht->array[hash & ht->max], he = *hep; he; hep = &he->next, he = *hep) { if(he->hash == hash && (ht->equal_func)(he->key, key)) break; } if(he || !val) return hep; /* add a new entry for non-NULL val */ he = malloc(sizeof(*he)); if(he) { /* Key points to external data */ he->key = key; he->next = NULL; he->hash = hash; he->val = val; *hep = he; ht->count++; } return hep; } void* p11c_hash_get(P11cHash* ht, const void *key) { HashEntry** he = find_entry(ht, key, NULL); if(he && *he) return (void*)((*he)->val); else return NULL; } int p11c_hash_set(P11cHash* ht, const void* key, void* val) { HashEntry** hep = find_entry(ht, key, val); if(hep && *hep) { /* replace entry */ (*hep)->key = key; (*hep)->val = val; /* check that the collision rate isn't too high */ if(ht->count > ht->max) { if(!expand_array(ht)) return 0; } return 1; } return 0; } void* p11c_hash_rem(P11cHash* ht, const void* key) { HashEntry** hep = find_entry(ht, key, NULL); void* val = NULL; if(hep && *hep) { HashEntry* old = *hep; *hep = (*hep)->next; --ht->count; val = (void*)old->val; free(old); } return val; } size_t p11c_hash_count(P11cHash* ht) { return ht->count; } unsigned int p11c_hash_pointer(const void* ptr) { return (unsigned int)ptr; } unsigned int p11c_hash_data(const void* data, size_t n_data) { unsigned int hash = 0; const unsigned char* end; const unsigned char* p; /* * This is the popular `times 33' hash algorithm which is used by * perl and also appears in Berkeley DB. This is one of the best * known hash functions for strings because it is both computed * very fast and distributes very well. * * The originator may be Dan Bernstein but the code in Berkeley DB * cites Chris Torek as the source. The best citation I have found * is "Chris Torek, Hash function for text in C, Usenet message * <27038@mimsy.umd.edu> in comp.lang.c , October, 1990." in Rich * Salz's USENIX 1992 paper about INN which can be found at * . * * The magic of number 33, i.e. why it works better than many other * constants, prime or not, has never been adequately explained by * anyone. So I try an explanation: if one experimentally tests all * multipliers between 1 and 256 (as I did while writing a low-level * data structure library some time ago) one detects that even * numbers are not useable at all. The remaining 128 odd numbers * (except for the number 1) work more or less all equally well. * They all distribute in an acceptable way and this way fill a hash * table with an average percent of approx. 86%. * * If one compares the chi^2 values of the variants (see * Bob Jenkins ``Hashing Frequently Asked Questions'' at * http://burtleburtle.net/bob/hash/hashfaq.html for a description * of chi^2), the number 33 not even has the best value. But the * number 33 and a few other equally good numbers like 17, 31, 63, * 127 and 129 have nevertheless a great advantage to the remaining * numbers in the large set of possible multipliers: their multiply * operation can be replaced by a faster operation based on just one * shift plus either a single addition or subtraction operation. And * because a hash function has to both distribute good _and_ has to * be very fast to compute, those few numbers should be preferred. * * -- Ralf S. Engelschall */ for(p = data, end = p + n_data; p != end; ++p) hash = hash * 33 + *p; return hash; } unsigned int p11c_hash_integer(int integer) { return integer; }