/* * Copyright (c) 2008, Stefan Walter * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the * above copyright notice, this list of conditions and * the following disclaimer in the documentation and/or * other materials provided with the distribution. * * The names of contributors to this software may not be * used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * * CONTRIBUTORS * Stef Walter * */ #include "usuals.h" #include "async-resolver.h" #include "hash.h" #include "log.h" #include "server-mainloop.h" #include "snmp-engine.h" #include "sock-any.h" #include #include #include #include #include #include #include #include #include #include struct host; struct request; typedef uint64_t mstime; /* ------------------------------------------------------------------------------ * HOSTS */ struct host { /* The hash key is hostname:options:community */ char key[128]; char *hostname; char *community; int version; mstime interval; /* Host resolving and book keeping */ struct sockaddr_any address; mstime resolve_interval; mstime last_resolve_try; mstime last_resolved; int is_resolved; int is_resolving; int must_resolve; /* Requests that are queued of this host */ struct request *prepared; /* Next in list of hosts */ struct host *next; }; /* All hosts we've allocated */ static struct host *host_list = NULL; /* Hosts hashed by the host:version:community string */ static hsh_t *host_by_key = NULL; static void resolve_cb (int ecode, struct addrinfo* ai, void* arg) { struct host *host = (struct host*)arg; host->is_resolving = 0; if (ecode) { log_warnx ("couldn't resolve host name: %s: %s", host->hostname, gai_strerror (ecode)); return; } /* A successful resolve */ memcpy (&SANY_ADDR (host->address), ai->ai_addr, ai->ai_addrlen); SANY_LEN (host->address) = ai->ai_addrlen; host->last_resolved = server_get_time (); host->is_resolved = 1; log_debug ("resolved host: %s", host->hostname); } static void host_resolve (struct host *host, mstime when) { struct addrinfo hints; if (host->is_resolving) return; memset (&hints, 0, sizeof (hints)); hints.ai_family = PF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; /* Automatically strips port number */ log_debug ("resolving host: %s", host->hostname); host->last_resolve_try = when; host->is_resolving = 0; async_resolver_queue (host->hostname, "161", &hints, resolve_cb, host); } static int host_resolve_timer (mstime when, void* arg) { struct host* h; /* Go through hosts and see which ones need resolving */ for (h = host_list; h; h = h->next) { /* No need to resolve? */ if (!h->must_resolve) continue; ASSERT (h->resolve_interval); if (when - h->resolve_interval > h->last_resolve_try) host_resolve (h, when); /* When the last 3 resolves have failed, set to unresolved */ if (h->is_resolved && when - (h->resolve_interval * 3) > h->last_resolved) { log_debug ("host address expired, and was not resolved: %s", h->hostname); h->is_resolved = 0; } } return 1; } static void host_update_interval (struct host *host, mstime interval) { mstime resint; if (!host->must_resolve) return; /* When less than three minutes, resolve once per minute */ if (interval <= 180000) resint = 60000; /* When between 3 and 10 minutes resolve once per cycle */ else if(interval <= 600000) resint = interval; /* Otherwise resolve thrice per cycle */ else resint = interval / 3; /* The lowest interval (since hosts can be shared by pollers) wins */ if (!host->resolve_interval || host->resolve_interval > resint) { host->resolve_interval = resint; log_debug ("will resolve host '%s' every %d seconds", host->hostname, resint / 1000); } } static struct host* host_instance (const char *hostname, const char *community, int version, mstime interval) { struct host *host; char key[128]; int r, initialize; ASSERT (hostname); initialize = 0; /* * Build a lookup key. We can only combine requests for the same * host when the version and community match. */ community = community ? community : "public"; snprintf (key, sizeof(key), "%s:%d:%s", hostname, version, community); key[sizeof(key) - 1] = 0; /* See if we can find an associated host */ host = hsh_get (host_by_key, key, -1); if (!host) { host = calloc (1, sizeof (struct host)); if (!host) { log_errorx ("out of memory"); return NULL; } /* Try and resolve the DNS name */ r = sock_any_pton (hostname, &host->address, SANY_OPT_DEFPORT(161) | SANY_OPT_DEFLOCAL | SANY_OPT_NORESOLV); if (r == -1) { log_warn ("couldn't parse host address (ignoring): %s", hostname); free (host); return NULL; } /* And into the hash table */ memcpy (&host->key, key, sizeof (host->key)); if (!hsh_set (host_by_key, host->key, -1, host)) { log_errorx ("out of memory"); free (host); return NULL; } /* And add it to the list */ host->next = host_list; host_list = host; /* * If we got back SANY_AF_DNS, then it needs resolving. The actual * interval and stuff are worked out in once all the hosts, polls etc... * have been parsed. */ host->must_resolve = (r == SANY_AF_DNS); host->is_resolved = (r != SANY_AF_DNS); host->version = version; host->hostname = strdup (hostname); host->community = strdup (community); host->resolve_interval = 0; host->last_resolved = 0; host->last_resolve_try = 0; /* Start the resolving process */ if (!host->is_resolved) host_resolve (host, server_get_time ()); } /* Update the host's resolve interval based on the poll interval requested */ host_update_interval (host, interval); return host; } static void host_initialize (void) { /* Initialize stuff if necessary */ host_by_key = hsh_create (); if (!host_by_key) err (1, "out of memory"); /* resolve timer goes once per second */ if (server_timer (1000, host_resolve_timer, NULL) == -1) err (1, "couldn't setup resolve timer"); } static void host_cleanup (void) { struct host *next, *host; if (host_by_key) hsh_free (host_by_key); host_by_key = NULL; for (host = host_list; host; host = next) { next = host->next; if (host->hostname) free (host->hostname); if (host->community) free (host->community); free (host); } host_list = NULL; } /* ------------------------------------------------------------------------------ * ASYNC REQUEST PROCESSING */ #define MAKE_REQUEST_ID(snmp, cb) \ ((((snmp) & 0xFFFFFF) << 8) | (cb & 0xFF)) #define REQUEST_ID_SNMP(id) \ ((id) >> 8) #define REQUEST_ID_CB(id) \ ((id) & 0xFF) struct request { /* The SNMP request identifier */ uint snmp_id; /* References, useful since we have callbacks */ int refs; mstime next_send; /* Time of the next packet send */ mstime last_sent; /* Time last sent */ mstime retry_interval; /* How long between retries */ mstime when_timeout; /* When this request times out */ uint num_sent; /* How many times we've sent */ struct host *host; /* Host associated with this request */ /* One callback entry for each binding */ struct { snmp_response func; void *arg; } callbacks[SNMP_MAX_BINDINGS]; /* The actual request data */ struct snmp_pdu pdu; }; /* The number of SNMP packet retries */ static int snmp_retries = 3; /* The last request id */ static uint snmp_request_id = 1; /* The SNMP socket we're communicating on */ static int snmp_socket = -1; /* Since we only deal with one packet at a time, global buffer */ static unsigned char snmp_buffer[0x1000]; /* Hash table of all requests being processed */ static hsh_t *snmp_processing = NULL; /* Hash table of all requests being prepared */ static hsh_t *snmp_preparing = NULL; /* A flush of prepared packets is pending */ static int snmp_flush_pending = 0; static void request_release (struct request *req) { /* It should no longer be referred to any of these places */ ASSERT (!hsh_get (snmp_preparing, &req->snmp_id, sizeof (req->snmp_id))); ASSERT (!hsh_get (snmp_processing, &req->snmp_id, sizeof (req->snmp_id))); snmp_pdu_clear (&req->pdu); free (req); } static void request_send (struct request* req, mstime when) { struct asn_buf b; ssize_t ret; ASSERT (snmp_socket != -1); /* Update our bookkeeping */ req->num_sent++; if (req->num_sent <= snmp_retries) req->next_send = when + req->retry_interval; else req->next_send = 0; req->last_sent = when; if (!req->host->is_resolved) { if (req->num_sent <= 1) log_debug ("skipping snmp request: host not resolved: %s", req->host->hostname); return; } b.asn_ptr = snmp_buffer; b.asn_len = sizeof (snmp_buffer); if (snmp_pdu_encode (&req->pdu, &b)) { log_error("couldn't encode snmp buffer"); } else { ret = sendto (snmp_socket, snmp_buffer, b.asn_ptr - snmp_buffer, 0, &SANY_ADDR (req->host->address), SANY_LEN (req->host->address)); if (ret == -1) log_error ("couldn't send snmp packet to: %s", req->host->hostname); else log_debug ("sent request #%d to: %s", req->snmp_id, req->host->hostname); } } static void request_failure (struct request *req, int code) { void *val; int j; ASSERT (req); ASSERT (code != 0); ASSERT (hsh_get (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)) == req); log_debug ("failed request #%d to '%s' with code %d", req->snmp_id, req->host->hostname, code); /* For each request SNMP value... */ for (j = 0; j < req->pdu.nbindings; ++j) { if (!req->callbacks[j].func) continue; /* ... let callback know */ (req->callbacks[j].func) (MAKE_REQUEST_ID (req->snmp_id, j), code, NULL, req->callbacks[j].arg); /* * Request could have been freed by the callback, by calling the cancel * function, check and bail if so. */ if (hsh_get (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)) != req) return; } /* Remove from the processing list */ val = hsh_rem (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)); ASSERT (val == req); /* And free the request */ request_release (req); } static void request_get_dispatch (struct request* req, struct snmp_pdu* pdu) { struct snmp_value* pvalue; struct snmp_value* rvalue; int i, j, skipped, processed; void *val; ASSERT (req); ASSERT (pdu); ASSERT (req->snmp_id == pdu->request_id); ASSERT (pdu->error_status == SNMP_ERR_NOERROR); ASSERT (req->pdu.type == SNMP_PDU_GET); ASSERT (hsh_get (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)) == req); /* * For SNMP GET requests we check that the values that came back * were in fact for the same values we requested, and fix any * ordering issues etc. */ skipped = 0; for (j = 0; j < SNMP_MAX_BINDINGS; ++j) { if (!req->callbacks[j].func) continue; rvalue = &(req->pdu.bindings[j]); processed = 0; /* ... dig out matching value from response */ for (i = 0; i < pdu->nbindings; ++i) { pvalue = &(pdu->bindings[i]); if (asn_compare_oid (&(rvalue->var), &(pvalue->var)) != 0) continue; (req->callbacks[j].func) (MAKE_REQUEST_ID (req->snmp_id, j), SNMP_ERR_NOERROR, pvalue, req->callbacks[j].arg); /* * Request could have been freed by the callback, by calling the cancel * function, check and bail if so. */ if (hsh_get (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)) != req) return; req->callbacks[j].func = NULL; processed = 1; break; } /* Make note that we didn't find a match for at least one binding */ if (!processed && !skipped) skipped = 1; } /* All done? then remove request */ if (!skipped) { log_debug ("request #%d is complete", req->snmp_id); val = hsh_rem (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)); ASSERT (val == req); request_release (req); } } static void request_other_dispatch (struct request* req, struct snmp_pdu* pdu) { void *val; ASSERT (req); ASSERT (pdu); ASSERT (req->snmp_id == pdu->request_id); ASSERT (pdu->error_status == SNMP_ERR_NOERROR); ASSERT (req->pdu.type != SNMP_PDU_GET); /* * For requests other than GET we just use the first value * that was sent. See below where we limit to one binding * per SNMP request when other than GET. */ if (pdu->nbindings == 0) { log_warn ("received response from the server without any values"); return; } if (pdu->nbindings > 1) log_warn ("received response from the server with extra values"); /* Shouldn't have sent more than one binding */ ASSERT (req->pdu.nbindings == 1); if (req->callbacks[0].func) (req->callbacks[0].func) (MAKE_REQUEST_ID (req->snmp_id, 0), SNMP_ERR_NOERROR, &(pdu->bindings[0]), req->callbacks[0].arg); log_debug ("request #%d is complete", req->snmp_id); val = hsh_rem (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)); ASSERT (val == req); request_release (req); } static void request_response (int fd, int type, void* arg) { char hostname[MAXPATHLEN]; struct sockaddr_any from; struct snmp_pdu pdu; struct asn_buf b; struct request* req; const char* msg; int len, ret; int ip, id; ASSERT (snmp_socket == fd); /* Read in the packet */ SANY_LEN (from) = sizeof (from); len = recvfrom (snmp_socket, snmp_buffer, sizeof (snmp_buffer), 0, &SANY_ADDR (from), &SANY_LEN (from)); if(len < 0) { if(errno != EAGAIN && errno != EWOULDBLOCK) log_error ("error receiving snmp packet from network"); return; } if (sock_any_ntop (&from, hostname, MAXPATHLEN, 0) == -1) strcpy(hostname, "[UNKNOWN]"); /* Now parse the packet */ b.asn_ptr = snmp_buffer; b.asn_len = len; ret = snmp_pdu_decode(&b, &pdu, &ip); if (ret != SNMP_CODE_OK) { log_warnx ("invalid snmp packet received from: %s", hostname); return; } /* It needs to match something we're waiting for */ id = pdu.request_id; req = hsh_get (snmp_processing, &id, sizeof (id)); if(!req) { log_debug ("received extra, cancelled or delayed packet from: %s", hostname); return; } if(pdu.version != req->pdu.version) log_warnx ("wrong version snmp packet from: %s", hostname); /* Log any errors */ if(pdu.error_status == SNMP_ERR_NOERROR) { log_debug ("response to request #%d from: %s", req->snmp_id, hostname); if (req->pdu.type == SNMP_PDU_GET) request_get_dispatch (req, &pdu); else request_other_dispatch (req, &pdu); } else { msg = snmp_get_errmsg (pdu.error_status); if(msg) log_debug ("failure for request #%d from: %s: %s", req->snmp_id, hostname, msg); else log_debug ("failure for request #%d from: %s: %d", req->snmp_id, hostname, pdu.error_status); request_failure (req, pdu.error_status); } } static void request_process_all (mstime when) { struct request *req; hsh_index_t *i; /* Go through all processing packets */ for (i = hsh_first (snmp_processing); i; ) { req = hsh_this (i, NULL, NULL); ASSERT (req); /* Move to the next, as we may delete below */ i = hsh_next (i); if (when >= req->when_timeout) { request_failure (req, -1); continue; } if (req->next_send && when >= req->next_send) request_send (req, when); } } static int request_resend_timer (mstime when, void* arg) { request_process_all (when); return 1; } static void request_flush (struct request *req, mstime when) { void *val; ASSERT (req->host->prepared == req); val = hsh_rem (snmp_preparing, &req->snmp_id, sizeof (req->snmp_id)); ASSERT (val == req); /* Don't let us add more onto this request via the host */ ASSERT (req->host->prepared == req); req->host->prepared = NULL; /* Mark this packet to be sent now */ req->next_send = when; if (!hsh_set (snmp_processing, &req->snmp_id, sizeof (req->snmp_id), req)) { log_errorx ("out of memory, discarding packets"); request_release (req); } } static void request_flush_all (mstime when) { struct request *req; hsh_index_t *i; /* Transfer everything to the processing table */ for (i = hsh_first (snmp_preparing); i; ) { req = hsh_this (i, NULL, NULL); /* Do this here, because below removes from table */ i = hsh_next (i); request_flush (req, when); } /* Clear the preparing table */ hsh_clear (snmp_preparing); /* Process all packets in processing */ request_process_all (when); } static int request_flush_cb (mstime when, void *arg) { snmp_flush_pending = 0; request_flush_all (when); return 0; } static struct request* request_prep_instance (struct host *host, mstime interval, mstime timeout, int reqtype) { struct request *req; /* See if we have one we can piggy back onto */ req = host->prepared; if (req) { ASSERT (hsh_get (snmp_preparing, &req->snmp_id, sizeof (req->snmp_id))); /* We have one we can piggy back another request onto */ if (req->pdu.nbindings < SNMP_MAX_BINDINGS && req->pdu.type == reqtype) return req; /* It's too full, so send it off */ request_flush (req, server_get_time ()); req = NULL; } ASSERT (host->prepared == NULL); /* Create a new request */ req = calloc (1, sizeof (struct request)); if (!req) { log_error ("out of memory"); return NULL; } /* Assign the unique id */ req->snmp_id = snmp_request_id++; /* Roll around after a decent amount of ids */ if (snmp_request_id >= 0xFFFFFF) snmp_request_id = 1; /* Mark it down as something we want to prepare */ if (!hsh_set (snmp_preparing, &req->snmp_id, sizeof (req->snmp_id), req)) { log_error ("out of memory"); free (req); return NULL; } /* Setup the packet */ strlcpy (req->pdu.community, host->community, sizeof (req->pdu.community)); req->pdu.request_id = req->snmp_id; req->pdu.version = host->version; req->pdu.type = reqtype; req->pdu.error_status = 0; req->pdu.error_index = 0; req->pdu.nbindings = 0; /* Send interval is 200 ms when poll interval is below 2 seconds */ req->retry_interval = (interval <= 2000) ? 200L : 600L; /* Timeout is for the last packet sent, not first */ req->when_timeout = server_get_time () + (req->retry_interval * ((mstime)snmp_retries)) + timeout; req->num_sent = 0; /* Add it to the host */ req->host = host; ASSERT (host->prepared == NULL); host->prepared = req; log_debug ("preparing request #%d for: %s@%s", req->snmp_id, req->host->community, req->host->hostname); return req; } int snmp_engine_request (const char *hostname, const char *community, int version, mstime interval, mstime timeout, int reqtype, struct asn_oid *oid, snmp_response func, void *arg) { struct host *host; struct request *req; int callback_id; ASSERT (func); /* Lookup host for request */ host = host_instance (hostname, community, version, interval); if (!host) return 0; /* Get a request with space or a new request for that host */ req = request_prep_instance (host, interval, timeout, reqtype); if (!req) return 0; ASSERT (req->pdu.nbindings < SNMP_MAX_BINDINGS); /* Add the oid to that request */ callback_id = req->pdu.nbindings; req->pdu.bindings[callback_id].var = *oid; req->pdu.bindings[callback_id].syntax = SNMP_SYNTAX_NULL; req->callbacks[callback_id].func = func; req->callbacks[callback_id].arg = arg; req->pdu.nbindings++; /* All other than GET, only get one binding */ if (reqtype != SNMP_PDU_GET) { ASSERT (req->pdu.nbindings == 1); request_flush (req, server_get_time ()); } /* Otherwise flush on the idle callback */ else if (!snmp_flush_pending) { server_oneshot (0, request_flush_cb, NULL); snmp_flush_pending = 1; } return MAKE_REQUEST_ID (req->snmp_id, callback_id); } void snmp_engine_cancel (int id) { struct request *req; int snmp_id, callback_id, i; const char *during; ASSERT (id); snmp_id = REQUEST_ID_SNMP (id); callback_id = REQUEST_ID_CB (id); ASSERT (snmp_id > 0 && snmp_id < 0xFFFFFF); ASSERT (callback_id >= 0 && callback_id < SNMP_MAX_BINDINGS); /* Is it being processed? */ req = hsh_rem (snmp_processing, &snmp_id, sizeof (snmp_id)); if (req) { during = "processing"; /* Is it being prepared? */ } else { req = hsh_rem (snmp_preparing, &snmp_id, sizeof (snmp_id)); if (req) { during = "prep"; ASSERT (req->host->prepared == req); } } if (!req) return; /* Remove this callback from the request */ req->callbacks[callback_id].func = NULL; req->callbacks[callback_id].arg = NULL; /* See if any callbacks exist in the request */ for (i = 0; i < SNMP_MAX_BINDINGS; ++i) { if (req->callbacks[i].func) return; } /* If not, free the request */ log_debug ("cancelling request #%d during %s", snmp_id, during); if (req->host->prepared == req) req->host->prepared = NULL; request_release (req); } void snmp_engine_flush (void) { request_flush_all (server_get_time ()); } /* ------------------------------------------------------------------------------- * SYNC REQUESTS */ struct sync_data { int valid; int code; int id; struct snmp_value *dest; }; static void sync_response (int req, int code, struct snmp_value *value, void *data) { struct sync_data *sync = data; ASSERT (req == sync->id); sync->valid = 1; sync->code = code; if (value) snmp_value_copy (sync->dest, value); server_stop (); } int snmp_engine_sync (const char* host, const char* community, int version, uint64_t interval, uint64_t timeout, int reqtype, struct snmp_value *value) { struct sync_data sync; /* Can't run a sync request with the server running */ ASSERT (server_stopped()); sync.valid = 0; sync.code = 0; sync.dest = value; sync.id = snmp_engine_request (host, community, version, interval, timeout, reqtype, &value->var, sync_response, &sync); if (!sync.id) return -1; snmp_engine_flush (); server_run (); ASSERT (sync.valid); return sync.code; } /* ----------------------------------------------------------------------------- * INIT */ void snmp_engine_init (const char *bindaddr, int retries) { struct sockaddr_any addr; snmp_retries = retries; snmp_processing = hsh_create (); if (!snmp_processing) err (1, "out of memory"); snmp_preparing = hsh_create (); if (!snmp_preparing) err (1, "out of memory"); memset (&addr, 0, sizeof(addr)); if (!bindaddr) bindaddr = "0.0.0.0"; if (sock_any_pton (bindaddr, &addr, SANY_OPT_DEFPORT (0) | SANY_OPT_DEFANY) < 0) err (1, "couldn't parse bind address: %s", bindaddr); ASSERT (snmp_socket == -1); snmp_socket = socket (SANY_TYPE (addr), SOCK_DGRAM, 0); if (snmp_socket < 0) err (1, "couldn't open snmp socket"); if (bind (snmp_socket, &SANY_ADDR (addr), SANY_LEN (addr)) < 0) err (1, "couldn't listen on port"); if (server_watch (snmp_socket, SERVER_READ, request_response, NULL) == -1) err (1, "couldn't listen on socket"); /* We fire off the resend timer every 1/5 second */ if (server_timer (200, request_resend_timer, NULL) == -1) err(1, "couldn't setup timer"); host_initialize (); } void snmp_engine_stop (void) { if (snmp_socket != -1) { server_unwatch (snmp_socket); close (snmp_socket); snmp_socket = -1; } host_cleanup (); } int snmp_engine_match (const struct snmp_value *value, const char *text) { char *end; ASSERT (value); ASSERT (text); switch (value->syntax) { /* Empty string */ case SNMP_SYNTAX_NULL: case SNMP_SYNTAX_NOSUCHOBJECT: case SNMP_SYNTAX_NOSUCHINSTANCE: case SNMP_SYNTAX_ENDOFMIBVIEW: return *text == '\0'; /* Integer value */ case SNMP_SYNTAX_INTEGER: { int num = strtoll (text, &end, 0); if (*end != '\0') return 0; return num == value->v.integer; } /* String of bytes */ case SNMP_SYNTAX_OCTETSTRING: { int len = strlen (text); if (value->v.octetstring.len != len) return 0; return memcmp (value->v.octetstring.octets, text, len) == 0; } case SNMP_SYNTAX_OID: { struct asn_oid oid; if (mib_parse (text, &oid) < 0) return 0; return asn_compare_oid (&oid, &value->v.oid) == 0; } case SNMP_SYNTAX_IPADDRESS: { struct in_addr addr; if (!inet_aton (text, &addr)) return 0; return memcmp (&addr, value->v.ipaddress, 4) == 0; } case SNMP_SYNTAX_COUNTER: case SNMP_SYNTAX_GAUGE: case SNMP_SYNTAX_TIMETICKS: { uint64_t sub = strtoull (text, &end, 0); if (*end != '\0' || sub > 0xffffffff) return 0; return sub == value->v.uint32; } case SNMP_SYNTAX_COUNTER64: { uint64_t sub = strtoull (text, &end, 0); if (*end != '\0' || sub > 0xffffffff) return 0; return sub == value->v.counter64; } default: return 0; }; }