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/*
* Copyright (c) 2004, Stefan Walter
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the
* above copyright notice, this list of conditions and
* the following disclaimer in the documentation and/or
* other materials provided with the distribution.
* * The names of contributors to this software may not be
* used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
*
* CONTRIBUTORS
* Stef Walter <stef@memberwebs.com>
*/
#include "config.h"
/*
* select() and stdio are basically mutually exclusive.
* Hence all of this code to try to get some buffering
* along with select IO multiplexing.
*/
#include <sys/time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/param.h>
#include <sys/stat.h>
#include <ctype.h>
#include <stdio.h>
#include <unistd.h>
#include <fcntl.h>
#include <syslog.h>
#include <errno.h>
#include <stdarg.h>
#include <unistd.h>
#include <errno.h>
#include <netinet/in.h>
#ifdef HAVE_IP_TRANSPARENT
#include <linux/types.h>
#include <linux/netfilter_ipv4.h>
#endif
#include "compat.h"
#include "usuals.h"
#include "sock_any.h"
#include "stringx.h"
#include "sppriv.h"
#define MAX_LOG_LINE 79
#define GET_IO_NAME(io) ((io)->name ? (io)->name : "??? ")
#define HAS_EXTRA(io) ((io)->_ln > 0)
static void close_raw(int* fd)
{
ASSERT(fd);
shutdown(*fd, SHUT_RDWR);
close(*fd);
*fd = -1;
}
static void log_io_data(spctx_t* ctx, spio_t* io, const char* data, int read)
{
char buf[MAX_LOG_LINE + 1];
int pos, len;
ASSERT(ctx && io && data);
for(;;)
{
data += strspn(data, "\r\n");
if(!*data)
break;
pos = strcspn(data, "\r\n");
len = pos < MAX_LOG_LINE ? pos : MAX_LOG_LINE;
memcpy(buf, data, len);
buf[len] = 0;
sp_messagex(ctx, LOG_DEBUG, "%s%s%s", GET_IO_NAME(io),
read ? " < " : " > ", buf);
data += pos;
}
}
void spio_init(spio_t* io, const char* name)
{
ASSERT(io && name);
memset(io, 0, sizeof(*io));
io->name = name;
io->fd = -1;
}
void spio_attach(spctx_t* ctx, spio_t* io, int fd, struct sockaddr_any* peer)
{
struct sockaddr_any peeraddr;
struct sockaddr_any locaddr;
io->fd = fd;
/* Get the address on which we accepted the connection */
memset(&locaddr, 0, sizeof(locaddr));
SANY_LEN(locaddr) = sizeof(locaddr);
if(getsockname(fd, &SANY_ADDR(locaddr), &SANY_LEN(locaddr)) == -1 ||
sock_any_ntop(&locaddr, io->localname, MAXPATHLEN, SANY_OPT_NOPORT) == -1)
{
if (errno != EAFNOSUPPORT)
sp_message(ctx, LOG_WARNING, "%s: couldn't get socket address", GET_IO_NAME(io));
strlcpy(io->localname, "UNKNOWN", MAXPATHLEN);
}
/* If the caller doesn't want the peer then use our own */
if (peer == NULL)
peer = &peeraddr;
memset(peer, 0, sizeof(*peer));
SANY_LEN(*peer) = sizeof(*peer);
if(getpeername(fd, &SANY_ADDR(*peer), &SANY_LEN(*peer)) == -1 ||
sock_any_ntop(peer, io->peername, MAXPATHLEN, SANY_OPT_NOPORT) == -1)
{
if (errno != EAFNOSUPPORT)
sp_message(ctx, LOG_WARNING, "%s: couldn't get peer address", GET_IO_NAME(io));
strlcpy(io->peername, "UNKNOWN", MAXPATHLEN);
}
/* As a double check */
io->line[0] = 0;
io->_nx = NULL;
io->_ln = 0;
}
int spio_connect(spctx_t* ctx, spio_t* io, const struct sockaddr_any* sdst,
const char* dstname, const struct sockaddr_any* ssrc, const char *srcname)
{
int ret = 0;
int fd;
ASSERT(ctx && io && sdst && dstname);
ASSERT(io->fd == -1);
if((fd = socket(SANY_TYPE(*sdst), SOCK_STREAM, 0)) == -1)
RETURN(-1);
if(setsockopt(fd, SOL_SOCKET, SO_RCVTIMEO, &(g_state.timeout), sizeof(g_state.timeout)) == -1 ||
setsockopt(fd, SOL_SOCKET, SO_SNDTIMEO, &(g_state.timeout), sizeof(g_state.timeout)) == -1)
sp_messagex(ctx, LOG_DEBUG, "%s: couldn't set timeouts on connection", GET_IO_NAME(io));
fcntl(fd, F_SETFD, fcntl(fd, F_GETFD, 0) | FD_CLOEXEC);
if (ssrc != NULL) {
#ifdef HAVE_IP_TRANSPARENT
int value = 1;
if(setsockopt(fd, SOL_IP, IP_TRANSPARENT, &value, sizeof(value)) < 0) {
sp_message(ctx, LOG_DEBUG, "%s: couldn't set transparent mode on connection",
GET_IO_NAME(io));
ssrc = NULL;
}
#else
/* Can't set source address on other OS */
sp_messagex(ctx, LOG_WARNING, "%s: couldn't set transparent mode on connection: not supported",
GET_IO_NAME(io));
ssrc = NULL;
#endif
}
if (ssrc != NULL) {
if(bind(fd, &SANY_ADDR(*ssrc), SANY_LEN(*ssrc)) < 0)
sp_message(ctx, LOG_WARNING, "%s: couldn't set source of transparent connection to: %s",
GET_IO_NAME(io), srcname);
else
sp_messagex(ctx, LOG_DEBUG, "%s: setup source of transparent connection: %s",
GET_IO_NAME(io), srcname);
}
if(connect(fd, &SANY_ADDR(*sdst), SANY_LEN(*sdst)) == -1)
{
close_raw(&fd);
RETURN(-1);
}
spio_attach(ctx, io, fd, NULL);
cleanup:
if(ret < 0)
{
if(spio_valid(io))
close_raw(&(io->fd));
sp_message(ctx, LOG_ERR, "%s: couldn't connect to: %s", GET_IO_NAME(io), dstname);
return -1;
}
ASSERT(io->fd != -1);
sp_messagex(ctx, LOG_DEBUG, "%s connected to: %s", GET_IO_NAME(io), io->peername);
return 0;
}
void spio_disconnect(spctx_t* ctx, spio_t* io)
{
ASSERT(ctx && io);
if(spio_valid(io))
{
close_raw(&(io->fd));
sp_messagex(ctx, LOG_DEBUG, "%s connection closed", GET_IO_NAME(io));
}
}
unsigned int spio_select(spctx_t* ctx, ...)
{
fd_set mask;
spio_t* io;
int ret = 0;
int have = 0;
int i = 0;
va_list ap;
struct timeval timeout;
ASSERT(ctx);
FD_ZERO(&mask);
va_start(ap, ctx);
while((io = va_arg(ap, spio_t*)) != NULL)
{
if(spio_valid(io))
{
/* We can't handle more than 31 args */
if(i > (sizeof(int) * 8) - 2)
break;
/* Check if the buffer has something in it */
if(HAS_EXTRA(io))
ret |= (1 << i);
/* Mark for select */
FD_SET(io->fd, &mask);
have = 1;
}
i++;
}
va_end(ap);
/* If any buffers had something present, then return */
if(ret != 0)
return ret;
/* No valid file descriptors */
if(!have)
return ~0;
for(;;)
{
/* Select can modify the timeout argument so we copy */
memcpy(&timeout, &(g_state.timeout), sizeof(timeout));
/* Otherwise wait on more data */
switch(select(FD_SETSIZE, &mask, NULL, NULL, &timeout))
{
case 0:
sp_messagex(ctx, LOG_ERR, "network operation timed out");
return ~0;
case -1:
if(errno == EINTR)
{
if(!sp_is_quit())
continue;
}
else
sp_message(ctx, LOG_ERR, "couldn't select on sockets");
return ~0;
};
break;
}
/* See what came in */
i = 0;
va_start(ap, ctx);
while((io = va_arg(ap, spio_t*)) != NULL)
{
if(spio_valid(io))
{
/* We can't handle more than 31 args */
if(i > (sizeof(int) * 8) - 2)
break;
/* We have data on the descriptor, which is an action */
io->last_action = time(NULL);
/* Check if the buffer has something in it */
if(FD_ISSET(io->fd, &mask))
ret |= (1 << i);
}
i++;
}
va_end(ap);
return ret;
}
int read_raw(spctx_t* ctx, spio_t* io, int opts)
{
int len, x, count;
char* at;
char* p;
/*
* Just a refresher:
*
* _nx: Extra data read on last read.
* _ln: Length of that extra data.
*
* _nx should never be equal to line when entering this function.
* And _ln should always be less than a full buffer.
*/
count = 0;
io->line[0] = 0;
/* Remaining data in the buffer */
if(io->_nx && io->_ln > 0)
{
ASSERT(!io->_nx || io->_nx > io->line);
ASSERT(io->_ln < SP_LINE_LENGTH);
ASSERT(io->_nx + io->_ln <= io->line + SP_LINE_LENGTH);
/* Check for a return in the current buffer */
if((p = (char*)memchr(io->_nx, '\n', io->_ln)) != NULL)
{
/* Move data to front */
x = (p - io->_nx) + 1;
ASSERT(x > 0);
memmove(io->line, io->_nx, x);
/* Null teriminate it */
io->line[x] = 0;
/* Do maintanence for next time around */
io->_ln -= x;
io->_nx += x;
/* A double check on the return value */
count += x;
return count;
}
/* Otherwise move all old data to front */
memmove(io->line, io->_nx, io->_ln);
count += io->_ln;
/* We always leave space for a null terminator */
len = (SP_LINE_LENGTH - io->_ln) - 1;
at = io->line + io->_ln;
}
/* No data at front just read straight in */
else
{
/* We always leave space for a null terminator */
len = SP_LINE_LENGTH - 1;
at = io->line;
}
for(;;)
{
/* Read a block of data */
ASSERT(io->fd != -1);
x = read(io->fd, at, sizeof(char) * len);
if(x == -1)
{
if(errno == EINTR)
{
/* When the application is quiting */
if(sp_is_quit())
return -1;
/* For any other signal we go again */
continue;
}
if(errno == ECONNRESET) /* Not usually a big deal so supresse the error */
sp_messagex(ctx, LOG_DEBUG, "%s: connection disconnected by peer", GET_IO_NAME(io));
else if(errno == EAGAIN)
sp_messagex(ctx, LOG_WARNING, "%s: network read operation timed out", GET_IO_NAME(io));
else
sp_message(ctx, LOG_ERR, "%s: couldn't read data from socket", GET_IO_NAME(io));
/*
* The basic logic here is that if we've had a fatal error
* reading from the socket once then we shut it down as it's
* no good trying to read from again later.
*/
close_raw(&(io->fd));
return -1;
}
/* End of data */
else if(x == 0)
{
/* Maintenance for remaining data */
io->_nx = NULL;
io->_ln = 0;
return count;
}
/* Read data which is a descriptor action */
io->last_action = time(NULL);
/* Check for a new line */
p = (char*)memchr(at, '\n', x);
if(p != NULL)
{
p++;
count += (p - at);
/* Insert the null terminator */
len = x - (p - at);
memmove(p + 1, p, len);
*p = 0;
/* Do maintenence for remaining data */
io->_nx = p + 1;
io->_ln = len;
return count;
}
/* Move the buffer pointer along */
at += x;
len -= x;
count += x;
if(len <= 0)
{
/* Keep reading until we hit a new line */
if(opts & SPIO_DISCARD)
{
/*
* K, basically the logic is that we're discarding
* data and the data will be screwed up. So overwriting
* some valid data in order to flush the line and
* keep the buffering simple is a price we pay gladly :)
*/
ASSERT(128 < SP_LINE_LENGTH);
at = (io->line + SP_LINE_LENGTH) - 128;
len = 128;
/* Go for next read */
continue;
}
io->_nx = NULL;
io->_ln = 0;
/* Null terminate */
io->line[SP_LINE_LENGTH] = 0;
/* A double check on the return value */
return count;
}
}
}
int spio_read_line(spctx_t* ctx, spio_t* io, int opts)
{
int x, l;
char* t;
ASSERT(ctx && io);
if(!spio_valid(io))
{
sp_messagex(ctx, LOG_WARNING, "%s: tried to read from a closed connection", GET_IO_NAME(io));
return 0;
}
x = read_raw(ctx, io, opts);
if(x > 0)
{
if(opts & SPIO_TRIM)
{
t = io->line;
while(*t && isspace(*t))
t++;
/* Bump the entire line down */
l = t - io->line;
memmove(io->line, t, (x + 1) - l);
x -= l;
/* Now the end */
t = io->line + x;
while(t > io->line && isspace(*(t - 1)))
{
*(--t) = 0;
x--;
}
}
if(!(opts & SPIO_QUIET))
log_io_data(ctx, io, io->line, 1);
}
return x;
}
int spio_write_data(spctx_t* ctx, spio_t* io, const char* data)
{
int len = strlen(data);
ASSERT(ctx && io && data);
if(!spio_valid(io))
{
sp_message(ctx, LOG_ERR, "%s: connection closed. can't write data", GET_IO_NAME(io));
return -1;
}
log_io_data(ctx, io, data, 0);
return spio_write_data_raw(ctx, io, (unsigned char*)data, len);
}
int spio_write_dataf(struct spctx* ctx, spio_t* io, const char* fmt, ...)
{
char buf[SP_LINE_LENGTH];
va_list ap;
ASSERT(ctx && io && fmt);
buf[0] = 0;
va_start(ap, fmt);
vsnprintf(buf, SP_LINE_LENGTH, fmt, ap);
va_end(ap);
buf[SP_LINE_LENGTH - 1] = 0;
return spio_write_data(ctx, io, buf);
}
int spio_write_data_raw(spctx_t* ctx, spio_t* io, const unsigned char* buf, int len)
{
int r;
ASSERT(ctx && io && buf);
if(io->fd == -1)
return 0;
io->last_action = time(NULL);
while(len > 0)
{
r = write(io->fd, buf, len);
if(r > 0)
{
buf += r;
len -= r;
}
else if(r == -1)
{
if(errno == EINTR)
{
/* When the application is quiting */
if(sp_is_quit())
return -1;
/* For any other signal we go again */
continue;
}
/*
* The basic logic here is that if we've had a fatal error
* writing to the socket once then we shut it down as it's
* no good trying to write to it again later.
*/
close_raw(&(io->fd));
if(errno == EAGAIN)
sp_messagex(ctx, LOG_WARNING, "%s: network write operation timed out", GET_IO_NAME(io));
else
sp_message(ctx, LOG_ERR, "%s: couldn't write data to socket", GET_IO_NAME(io));
return -1;
}
}
return 0;
}
void spio_read_junk(spctx_t* ctx, spio_t* io)
{
char buf[16];
const char* t;
int said = 0;
int l;
ASSERT(ctx);
ASSERT(io);
/* Truncate any data in buffer */
io->_ln = 0;
io->_nx = 0;
if(!spio_valid(io))
return;
/* Make it non blocking */
fcntl(io->fd, F_SETFL, fcntl(io->fd, F_GETFL, 0) | O_NONBLOCK);
for(;;)
{
l = read(io->fd, buf, sizeof(buf) - 1);
if(l <= 0)
break;
io->last_action = time(NULL);
buf[l] = 0;
t = trim_start(buf);
if(!said && *t)
{
sp_messagex(ctx, LOG_DEBUG, "%s: received junk data from daemon", GET_IO_NAME(io));
said = 1;
}
}
fcntl(io->fd, F_SETFL, fcntl(io->fd, F_GETFL, 0) & ~O_NONBLOCK);
}
|