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|
/*
* Copyright (c) 2008, Stefan Walter
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the
* above copyright notice, this list of conditions and
* the following disclaimer in the documentation and/or
* other materials provided with the distribution.
* * The names of contributors to this software may not be
* used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
*
* CONTRIBUTORS
* Stef Walter <stef@memberwebs.com>
*
*/
#include "usuals.h"
#include "async-resolver.h"
#include "hash.h"
#include "log.h"
#include "server-mainloop.h"
#include "snmp-engine.h"
#include "sock-any.h"
#include <sys/types.h>
#include <sys/socket.h>
#include <errno.h>
#include <unistd.h>
#include <syslog.h>
#include <err.h>
#include <arpa/inet.h>
#include <bsnmp/asn1.h>
#include <bsnmp/snmp.h>
#include <mib/mib-parser.h>
struct host;
struct request;
typedef uint64_t mstime;
/* ------------------------------------------------------------------------------
* HOSTS
*/
struct host {
/* The hash key is hostname:options:community */
char key[128];
char *hostname;
char *community;
int version;
mstime interval;
/* Host resolving and book keeping */
struct sockaddr_any address;
mstime resolve_interval;
mstime last_resolve_try;
mstime last_resolved;
int is_resolved;
int is_resolving;
int must_resolve;
/* Requests that are queued of this host */
struct request *prepared;
/* Next in list of hosts */
struct host *next;
};
/* All hosts we've allocated */
static struct host *host_list = NULL;
/* Hosts hashed by the host:version:community string */
static hsh_t *host_by_key = NULL;
static void
resolve_cb (int ecode, struct addrinfo* ai, void* arg)
{
struct host *host = (struct host*)arg;
host->is_resolving = 0;
if (ecode) {
log_warnx ("couldn't resolve host name: %s: %s",
host->hostname, gai_strerror (ecode));
return;
}
/* A successful resolve */
memcpy (&SANY_ADDR (host->address), ai->ai_addr, ai->ai_addrlen);
SANY_LEN (host->address) = ai->ai_addrlen;
host->last_resolved = server_get_time ();
host->is_resolved = 1;
log_debug ("resolved host: %s", host->hostname);
}
static void
host_resolve (struct host *host, mstime when)
{
struct addrinfo hints;
if (host->is_resolving)
return;
memset (&hints, 0, sizeof (hints));
hints.ai_family = PF_UNSPEC;
hints.ai_socktype = SOCK_DGRAM;
/* Automatically strips port number */
log_debug ("resolving host: %s", host->hostname);
host->last_resolve_try = when;
host->is_resolving = 0;
async_resolver_queue (host->hostname, "161", &hints, resolve_cb, host);
}
static int
host_resolve_timer (mstime when, void* arg)
{
struct host* h;
/* Go through hosts and see which ones need resolving */
for (h = host_list; h; h = h->next) {
/* No need to resolve? */
if (!h->must_resolve)
continue;
ASSERT (h->resolve_interval);
if (when - h->resolve_interval > h->last_resolve_try)
host_resolve (h, when);
/* When the last 3 resolves have failed, set to unresolved */
if (h->is_resolved && when - (h->resolve_interval * 3) > h->last_resolved) {
log_debug ("host address expired, and was not resolved: %s", h->hostname);
h->is_resolved = 0;
}
}
return 1;
}
static void
host_update_interval (struct host *host, mstime interval)
{
mstime resint;
if (!host->must_resolve)
return;
/* When less than three minutes, resolve once per minute */
if (interval <= 180000)
resint = 60000;
/* When between 3 and 10 minutes resolve once per cycle */
else if(interval <= 600000)
resint = interval;
/* Otherwise resolve thrice per cycle */
else
resint = interval / 3;
/* The lowest interval (since hosts can be shared by pollers) wins */
if (!host->resolve_interval || host->resolve_interval > resint) {
host->resolve_interval = resint;
log_debug ("will resolve host '%s' every %d seconds", host->hostname, resint / 1000);
}
}
static struct host*
host_instance (const char *hostname, const char *community, int version, mstime interval)
{
struct host *host;
char key[128];
int r, initialize;
ASSERT (hostname);
initialize = 0;
/*
* Build a lookup key. We can only combine requests for the same
* host when the version and community match.
*/
community = community ? community : "public";
snprintf (key, sizeof(key), "%s:%d:%s", hostname, version, community);
key[sizeof(key) - 1] = 0;
/* See if we can find an associated host */
host = hsh_get (host_by_key, key, -1);
if (!host) {
host = calloc (1, sizeof (struct host));
if (!host) {
log_errorx ("out of memory");
return NULL;
}
/* Try and resolve the DNS name */
r = sock_any_pton (hostname, &host->address, SANY_OPT_DEFPORT(161) | SANY_OPT_DEFLOCAL |
SANY_OPT_NORESOLV);
if (r == -1) {
log_warn ("couldn't parse host address (ignoring): %s", hostname);
free (host);
return NULL;
}
/* And into the hash table */
memcpy (&host->key, key, sizeof (host->key));
if (!hsh_set (host_by_key, host->key, -1, host)) {
log_errorx ("out of memory");
free (host);
return NULL;
}
/* And add it to the list */
host->next = host_list;
host_list = host;
/*
* If we got back SANY_AF_DNS, then it needs resolving. The actual
* interval and stuff are worked out in once all the hosts, polls etc...
* have been parsed.
*/
host->must_resolve = (r == SANY_AF_DNS);
host->is_resolved = (r != SANY_AF_DNS);
host->version = version;
host->hostname = strdup (hostname);
host->community = strdup (community);
host->resolve_interval = 0;
host->last_resolved = 0;
host->last_resolve_try = 0;
/* Start the resolving process */
if (!host->is_resolved)
host_resolve (host, server_get_time ());
}
/* Update the host's resolve interval based on the poll interval requested */
host_update_interval (host, interval);
return host;
}
static void
host_initialize (void)
{
/* Initialize stuff if necessary */
host_by_key = hsh_create ();
if (!host_by_key)
err (1, "out of memory");
/* resolve timer goes once per second */
if (server_timer (1000, host_resolve_timer, NULL) == -1)
err (1, "couldn't setup resolve timer");
}
static void
host_cleanup (void)
{
struct host *next, *host;
if (host_by_key)
hsh_free (host_by_key);
host_by_key = NULL;
for (host = host_list; host; host = next) {
next = host->next;
if (host->hostname)
free (host->hostname);
if (host->community)
free (host->community);
free (host);
}
host_list = NULL;
}
/* ------------------------------------------------------------------------------
* ASYNC REQUEST PROCESSING
*/
#define MAKE_REQUEST_ID(snmp, cb) \
((((snmp) & 0xFFFFFF) << 8) | (cb & 0xFF))
#define REQUEST_ID_SNMP(id) \
((id) >> 8)
#define REQUEST_ID_CB(id) \
((id) & 0xFF)
struct request
{
/* The SNMP request identifier */
uint snmp_id;
/* References, useful since we have callbacks */
int refs;
mstime next_send; /* Time of the next packet send */
mstime last_sent; /* Time last sent */
mstime retry_interval; /* How long between retries */
mstime when_timeout; /* When this request times out */
uint num_sent; /* How many times we've sent */
struct host *host; /* Host associated with this request */
/* One callback entry for each binding */
struct {
snmp_response func;
void *arg;
} callbacks[SNMP_MAX_BINDINGS];
/* The actual request data */
struct snmp_pdu pdu;
};
/* The number of SNMP packet retries */
static int snmp_retries = 3;
/* The last request id */
static uint snmp_request_id = 1;
/* The SNMP socket we're communicating on */
static int snmp_socket = -1;
/* Since we only deal with one packet at a time, global buffer */
static unsigned char snmp_buffer[0x1000];
/* Hash table of all requests being processed */
static hsh_t *snmp_processing = NULL;
/* Hash table of all requests being prepared */
static hsh_t *snmp_preparing = NULL;
/* A flush of prepared packets is pending */
static int snmp_flush_pending = 0;
static void
request_release (struct request *req)
{
/* It should no longer be referred to any of these places */
ASSERT (!hsh_get (snmp_preparing, &req->snmp_id, sizeof (req->snmp_id)));
ASSERT (!hsh_get (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)));
snmp_pdu_clear (&req->pdu);
free (req);
}
static void
request_send (struct request* req, mstime when)
{
struct asn_buf b;
ssize_t ret;
ASSERT (snmp_socket != -1);
/* Update our bookkeeping */
req->num_sent++;
if (req->num_sent <= snmp_retries)
req->next_send = when + req->retry_interval;
else
req->next_send = 0;
req->last_sent = when;
if (!req->host->is_resolved) {
if (req->num_sent <= 1)
log_debug ("skipping snmp request: host not resolved: %s",
req->host->hostname);
return;
}
b.asn_ptr = snmp_buffer;
b.asn_len = sizeof (snmp_buffer);
if (snmp_pdu_encode (&req->pdu, &b)) {
log_error("couldn't encode snmp buffer");
} else {
ret = sendto (snmp_socket, snmp_buffer, b.asn_ptr - snmp_buffer, 0,
&SANY_ADDR (req->host->address), SANY_LEN (req->host->address));
if (ret == -1)
log_error ("couldn't send snmp packet to: %s", req->host->hostname);
else
log_debug ("sent request #%d to: %s", req->snmp_id, req->host->hostname);
}
}
static void
request_failure (struct request *req, int code)
{
void *val;
int j;
ASSERT (req);
ASSERT (code != 0);
ASSERT (hsh_get (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)) == req);
log_debug ("failed request #%d to '%s' with code %d", req->snmp_id, req->host->hostname, code);
/* For each request SNMP value... */
for (j = 0; j < req->pdu.nbindings; ++j) {
if (!req->callbacks[j].func)
continue;
/* ... let callback know */
(req->callbacks[j].func) (MAKE_REQUEST_ID (req->snmp_id, j),
code, NULL, req->callbacks[j].arg);
/*
* Request could have been freed by the callback, by calling the cancel
* function, check and bail if so.
*/
if (hsh_get (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)) != req)
return;
}
/* Remove from the processing list */
val = hsh_rem (snmp_processing, &req->snmp_id, sizeof (req->snmp_id));
ASSERT (val == req);
/* And free the request */
request_release (req);
}
static void
request_get_dispatch (struct request* req, struct snmp_pdu* pdu)
{
struct snmp_value* pvalue;
struct snmp_value* rvalue;
int i, j, skipped, processed;
void *val;
ASSERT (req);
ASSERT (pdu);
ASSERT (req->snmp_id == pdu->request_id);
ASSERT (pdu->error_status == SNMP_ERR_NOERROR);
ASSERT (req->pdu.type == SNMP_PDU_GET);
ASSERT (hsh_get (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)) == req);
/*
* For SNMP GET requests we check that the values that came back
* were in fact for the same values we requested, and fix any
* ordering issues etc.
*/
skipped = 0;
for (j = 0; j < SNMP_MAX_BINDINGS; ++j) {
if (!req->callbacks[j].func)
continue;
rvalue = &(req->pdu.bindings[j]);
processed = 0;
/* ... dig out matching value from response */
for (i = 0; i < pdu->nbindings; ++i) {
pvalue = &(pdu->bindings[i]);
if (asn_compare_oid (&(rvalue->var), &(pvalue->var)) != 0)
continue;
(req->callbacks[j].func) (MAKE_REQUEST_ID (req->snmp_id, j),
SNMP_ERR_NOERROR, pvalue, req->callbacks[j].arg);
/*
* Request could have been freed by the callback, by calling the cancel
* function, check and bail if so.
*/
if (hsh_get (snmp_processing, &req->snmp_id, sizeof (req->snmp_id)) != req)
return;
req->callbacks[j].func = NULL;
processed = 1;
break;
}
/* Make note that we didn't find a match for at least one binding */
if (!processed && !skipped)
skipped = 1;
}
/* All done? then remove request */
if (!skipped) {
log_debug ("request #%d is complete", req->snmp_id);
val = hsh_rem (snmp_processing, &req->snmp_id, sizeof (req->snmp_id));
ASSERT (val == req);
request_release (req);
}
}
static void
request_other_dispatch (struct request* req, struct snmp_pdu* pdu)
{
void *val;
ASSERT (req);
ASSERT (pdu);
ASSERT (req->snmp_id == pdu->request_id);
ASSERT (pdu->error_status == SNMP_ERR_NOERROR);
ASSERT (req->pdu.type != SNMP_PDU_GET);
/*
* For requests other than GET we just use the first value
* that was sent. See below where we limit to one binding
* per SNMP request when other than GET.
*/
if (pdu->nbindings == 0) {
log_warn ("received response from the server without any values");
return;
}
if (pdu->nbindings > 1)
log_warn ("received response from the server with extra values");
/* Shouldn't have sent more than one binding */
ASSERT (req->pdu.nbindings == 1);
if (req->callbacks[0].func)
(req->callbacks[0].func) (MAKE_REQUEST_ID (req->snmp_id, 0), SNMP_ERR_NOERROR,
&(pdu->bindings[0]), req->callbacks[0].arg);
log_debug ("request #%d is complete", req->snmp_id);
val = hsh_rem (snmp_processing, &req->snmp_id, sizeof (req->snmp_id));
ASSERT (val == req);
request_release (req);
}
static void
request_response (int fd, int type, void* arg)
{
char hostname[MAXPATHLEN];
struct sockaddr_any from;
struct snmp_pdu pdu;
struct asn_buf b;
struct request* req;
const char* msg;
int len, ret;
int ip, id;
ASSERT (snmp_socket == fd);
/* Read in the packet */
SANY_LEN (from) = sizeof (from);
len = recvfrom (snmp_socket, snmp_buffer, sizeof (snmp_buffer), 0,
&SANY_ADDR (from), &SANY_LEN (from));
if(len < 0) {
if(errno != EAGAIN && errno != EWOULDBLOCK)
log_error ("error receiving snmp packet from network");
return;
}
if (sock_any_ntop (&from, hostname, MAXPATHLEN, 0) == -1)
strcpy(hostname, "[UNKNOWN]");
/* Now parse the packet */
b.asn_ptr = snmp_buffer;
b.asn_len = len;
ret = snmp_pdu_decode(&b, &pdu, &ip);
if (ret != SNMP_CODE_OK) {
log_warnx ("invalid snmp packet received from: %s", hostname);
return;
}
/* It needs to match something we're waiting for */
id = pdu.request_id;
req = hsh_get (snmp_processing, &id, sizeof (id));
if(!req) {
log_debug ("received extra, cancelled or delayed packet from: %s", hostname);
return;
}
if(pdu.version != req->pdu.version)
log_warnx ("wrong version snmp packet from: %s", hostname);
/* Log any errors */
if(pdu.error_status == SNMP_ERR_NOERROR) {
log_debug ("response to request #%d from: %s", req->snmp_id, hostname);
if (req->pdu.type == SNMP_PDU_GET)
request_get_dispatch (req, &pdu);
else
request_other_dispatch (req, &pdu);
} else {
msg = snmp_get_errmsg (pdu.error_status);
if(msg)
log_debug ("failure for request #%d from: %s: %s", req->snmp_id, hostname, msg);
else
log_debug ("failure for request #%d from: %s: %d", req->snmp_id, hostname,
pdu.error_status);
request_failure (req, pdu.error_status);
}
}
static void
request_process_all (mstime when)
{
struct request *req;
hsh_index_t *i;
/* Go through all processing packets */
for (i = hsh_first (snmp_processing); i; ) {
req = hsh_this (i, NULL, NULL);
ASSERT (req);
/* Move to the next, as we may delete below */
i = hsh_next (i);
if (when >= req->when_timeout) {
request_failure (req, -1);
continue;
}
if (req->next_send && when >= req->next_send)
request_send (req, when);
}
}
static int
request_resend_timer (mstime when, void* arg)
{
request_process_all (when);
return 1;
}
static void
request_flush (struct request *req, mstime when)
{
void *val;
ASSERT (req->host->prepared == req);
val = hsh_rem (snmp_preparing, &req->snmp_id, sizeof (req->snmp_id));
ASSERT (val == req);
/* Don't let us add more onto this request via the host */
ASSERT (req->host->prepared == req);
req->host->prepared = NULL;
/* Mark this packet to be sent now */
req->next_send = when;
if (!hsh_set (snmp_processing, &req->snmp_id, sizeof (req->snmp_id), req)) {
log_errorx ("out of memory, discarding packets");
request_release (req);
}
}
static void
request_flush_all (mstime when)
{
struct request *req;
hsh_index_t *i;
/* Transfer everything to the processing table */
for (i = hsh_first (snmp_preparing); i; ) {
req = hsh_this (i, NULL, NULL);
/* Do this here, because below removes from table */
i = hsh_next (i);
request_flush (req, when);
}
/* Clear the preparing table */
hsh_clear (snmp_preparing);
/* Process all packets in processing */
request_process_all (when);
}
static int
request_flush_cb (mstime when, void *arg)
{
snmp_flush_pending = 0;
request_flush_all (when);
return 0;
}
static struct request*
request_prep_instance (struct host *host, mstime interval, mstime timeout, int reqtype)
{
struct request *req;
/* See if we have one we can piggy back onto */
req = host->prepared;
if (req) {
ASSERT (hsh_get (snmp_preparing, &req->snmp_id, sizeof (req->snmp_id)));
/* We have one we can piggy back another request onto */
if (req->pdu.nbindings < SNMP_MAX_BINDINGS && req->pdu.type == reqtype)
return req;
/* It's too full, so send it off */
request_flush (req, server_get_time ());
req = NULL;
}
ASSERT (host->prepared == NULL);
/* Create a new request */
req = calloc (1, sizeof (struct request));
if (!req) {
log_error ("out of memory");
return NULL;
}
/* Assign the unique id */
req->snmp_id = snmp_request_id++;
/* Roll around after a decent amount of ids */
if (snmp_request_id >= 0xFFFFFF)
snmp_request_id = 1;
/* Mark it down as something we want to prepare */
if (!hsh_set (snmp_preparing, &req->snmp_id, sizeof (req->snmp_id), req)) {
log_error ("out of memory");
free (req);
return NULL;
}
/* Setup the packet */
strlcpy (req->pdu.community, host->community, sizeof (req->pdu.community));
req->pdu.request_id = req->snmp_id;
req->pdu.version = host->version;
req->pdu.type = reqtype;
req->pdu.error_status = 0;
req->pdu.error_index = 0;
req->pdu.nbindings = 0;
/* Send interval is 200 ms when poll interval is below 2 seconds */
req->retry_interval = (interval <= 2000) ? 200L : 600L;
/* Timeout is for the last packet sent, not first */
req->when_timeout = server_get_time () + (req->retry_interval * ((mstime)snmp_retries)) + timeout;
req->num_sent = 0;
/* Add it to the host */
req->host = host;
ASSERT (host->prepared == NULL);
host->prepared = req;
log_debug ("preparing request #%d for: %s@%s", req->snmp_id,
req->host->community, req->host->hostname);
return req;
}
int
snmp_engine_request (const char *hostname, const char *community, int version,
mstime interval, mstime timeout, int reqtype,
struct asn_oid *oid, snmp_response func, void *arg)
{
struct host *host;
struct request *req;
int callback_id;
ASSERT (func);
/* Lookup host for request */
host = host_instance (hostname, community, version, interval);
if (!host)
return 0;
/* Get a request with space or a new request for that host */
req = request_prep_instance (host, interval, timeout, reqtype);
if (!req)
return 0;
ASSERT (req->pdu.nbindings < SNMP_MAX_BINDINGS);
/* Add the oid to that request */
callback_id = req->pdu.nbindings;
req->pdu.bindings[callback_id].var = *oid;
req->pdu.bindings[callback_id].syntax = SNMP_SYNTAX_NULL;
req->callbacks[callback_id].func = func;
req->callbacks[callback_id].arg = arg;
req->pdu.nbindings++;
/* All other than GET, only get one binding */
if (reqtype != SNMP_PDU_GET) {
ASSERT (req->pdu.nbindings == 1);
request_flush (req, server_get_time ());
}
/* Otherwise flush on the idle callback */
else if (!snmp_flush_pending) {
server_oneshot (0, request_flush_cb, NULL);
snmp_flush_pending = 1;
}
return MAKE_REQUEST_ID (req->snmp_id, callback_id);
}
void
snmp_engine_cancel (int id)
{
struct request *req;
int snmp_id, callback_id, i;
const char *during;
ASSERT (id);
snmp_id = REQUEST_ID_SNMP (id);
callback_id = REQUEST_ID_CB (id);
ASSERT (snmp_id > 0 && snmp_id < 0xFFFFFF);
ASSERT (callback_id >= 0 && callback_id < SNMP_MAX_BINDINGS);
/* Is it being processed? */
req = hsh_rem (snmp_processing, &snmp_id, sizeof (snmp_id));
if (req) {
during = "processing";
/* Is it being prepared? */
} else {
req = hsh_rem (snmp_preparing, &snmp_id, sizeof (snmp_id));
if (req) {
during = "prep";
ASSERT (req->host->prepared == req);
}
}
if (!req)
return;
/* Remove this callback from the request */
req->callbacks[callback_id].func = NULL;
req->callbacks[callback_id].arg = NULL;
/* See if any callbacks exist in the request */
for (i = 0; i < SNMP_MAX_BINDINGS; ++i) {
if (req->callbacks[i].func)
return;
}
/* If not, free the request */
log_debug ("cancelling request #%d during %s", snmp_id, during);
if (req->host->prepared == req)
req->host->prepared = NULL;
request_release (req);
}
void
snmp_engine_flush (void)
{
request_flush_all (server_get_time ());
}
/* -------------------------------------------------------------------------------
* SYNC REQUESTS
*/
struct sync_data {
int valid;
int code;
int id;
struct snmp_value *dest;
};
static void
sync_response (int req, int code, struct snmp_value *value, void *data)
{
struct sync_data *sync = data;
ASSERT (req == sync->id);
sync->valid = 1;
sync->code = code;
if (value)
snmp_value_copy (sync->dest, value);
server_stop ();
}
int
snmp_engine_sync (const char* host, const char* community, int version,
uint64_t interval, uint64_t timeout, int reqtype,
struct snmp_value *value)
{
struct sync_data sync;
/* Can't run a sync request with the server running */
ASSERT (server_stopped());
sync.valid = 0;
sync.code = 0;
sync.dest = value;
sync.id = snmp_engine_request (host, community, version, interval, timeout,
reqtype, &value->var, sync_response, &sync);
if (!sync.id)
return -1;
snmp_engine_flush ();
server_run ();
ASSERT (sync.valid);
return sync.code;
}
/* -----------------------------------------------------------------------------
* INIT
*/
void
snmp_engine_init (int retries)
{
struct sockaddr_in addr;
snmp_retries = retries;
snmp_processing = hsh_create ();
if (!snmp_processing)
err (1, "out of memory");
snmp_preparing = hsh_create ();
if (!snmp_preparing)
err (1, "out of memory");
ASSERT (snmp_socket == -1);
snmp_socket = socket (PF_INET, SOCK_DGRAM, 0);
if (snmp_socket < 0)
err (1, "couldn't open snmp socket");
/* Get a random IPv4 UDP socket for client use */
memset (&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
if (bind (snmp_socket, (struct sockaddr*)&addr, sizeof (addr)) < 0)
err (1, "couldn't listen on port");
if (server_watch (snmp_socket, SERVER_READ, request_response, NULL) == -1)
err (1, "couldn't listen on socket");
/* We fire off the resend timer every 1/5 second */
if (server_timer (200, request_resend_timer, NULL) == -1)
err(1, "couldn't setup timer");
host_initialize ();
}
void
snmp_engine_stop (void)
{
if (snmp_socket != -1) {
server_unwatch (snmp_socket);
close (snmp_socket);
snmp_socket = -1;
}
host_cleanup ();
}
int
snmp_engine_match (const struct snmp_value *value, const char *text)
{
char *end;
ASSERT (value);
ASSERT (text);
switch (value->syntax) {
/* Empty string */
case SNMP_SYNTAX_NULL:
case SNMP_SYNTAX_NOSUCHOBJECT:
case SNMP_SYNTAX_NOSUCHINSTANCE:
case SNMP_SYNTAX_ENDOFMIBVIEW:
return *text == '\0';
/* Integer value */
case SNMP_SYNTAX_INTEGER:
{
int num = strtoll (text, &end, 0);
if (*end != '\0')
return 0;
return num == value->v.integer;
}
/* String of bytes */
case SNMP_SYNTAX_OCTETSTRING:
{
int len = strlen (text);
if (value->v.octetstring.len != len)
return 0;
return memcmp (value->v.octetstring.octets, text, len) == 0;
}
case SNMP_SYNTAX_OID:
{
struct asn_oid oid;
if (mib_parse (text, &oid) < 0)
return 0;
return asn_compare_oid (&oid, &value->v.oid) == 0;
}
case SNMP_SYNTAX_IPADDRESS:
{
struct in_addr addr;
if (!inet_aton (text, &addr))
return 0;
return memcmp (&addr, value->v.ipaddress, 4) == 0;
}
case SNMP_SYNTAX_COUNTER:
case SNMP_SYNTAX_GAUGE:
case SNMP_SYNTAX_TIMETICKS:
{
uint64_t sub = strtoull (text, &end, 0);
if (*end != '\0' || sub > 0xffffffff)
return 0;
return sub == value->v.uint32;
}
case SNMP_SYNTAX_COUNTER64:
{
uint64_t sub = strtoull (text, &end, 0);
if (*end != '\0' || sub > 0xffffffff)
return 0;
return sub == value->v.counter64;
}
default:
return 0;
};
}
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