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/*
* Copyright (c) 2005, Nate Nielsen
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the
* above copyright notice, this list of conditions and
* the following disclaimer in the documentation and/or
* other materials provided with the distribution.
* * The names of contributors to this software may not be
* used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
*
* CONTRIBUTORS
* Nate Nielsen <nielsen@memberwebs.com>
*
*/
#include "usuals.h"
#include <errno.h>
#include <unistd.h>
#include <syslog.h>
#include <err.h>
#include <bsnmp/asn1.h>
#include <bsnmp/snmp.h>
#include "rrdbotd.h"
#include "server-mainloop.h"
/* The socket to use */
static int snmp_socket = -1;
/* The last request id */
static uint32_t snmp_request = 100000;
/* Since we only deal with one packet at a time, global buffer */
static unsigned char snmp_buffer[0x1000];
/* -----------------------------------------------------------------------------
* REQUESTS
*/
/* rb_request waaaaayyyyy too big */
typedef struct _rb_request
{
/* The SNMP request identifier */
uint32_t id;
mstime next_retry; /* Time of the next retry */
mstime last_sent; /* Time last sent */
mstime interval; /* How long between retries */
mstime timeout; /* When this request times out */
uint sent; /* How many times we've sent */
/* The poller and host associated with this request */
rb_poller* poll;
const rb_host* host;
/* The actual request data */
struct snmp_pdu pdu;
}
rb_request;
/* a scrolling window on a loop */
static rb_request* requests = NULL;
static int reqhigh = -1;
static int reqlow = -1;
static uint nrequests = 0;
static rb_request*
new_req()
{
rb_request* req = NULL;
uint num;
int i, overlap = 0;
if(nrequests)
{
/* We allocate in a loop starting after the last allocation. */
for(i = (reqhigh + 1) % nrequests; i != reqhigh;
i = (i + 1) % nrequests)
{
/*
* We can overlap past reqlow, but in that case no
* updating reqhigh. This can happen after reallocating.
*/
if(i == reqlow)
overlap = 1;
if(requests[i].id == 0)
{
req = &(requests[i]);
if(!overlap)
reqhigh = i;
break;
}
}
}
if(!req)
{
/*
* A note about the scrolling window and extending allocations...
* The only reason this works is because whenever we reallocate
* reqhigh and reqlow are the same.
*/
ASSERT(reqlow == reqhigh);
/* Reallocate the request block */
/* TODO: Once we use less memory this can be higher */
num = nrequests ? nrequests * 2 : 32;
requests = (rb_request*)realloc(requests, sizeof(rb_request) * num);
if(!requests)
{
/* Note we leave old requests allocated */
errno = ENOMEM;
return NULL;
}
/* Clear out the new ones */
memset(requests + nrequests, 0, sizeof(rb_request) * (num - nrequests));
/* We return the next one */
req = requests + nrequests;
nrequests = num;
if(reqhigh == -1)
reqhigh = 0;
if(reqlow == -1)
reqlow = nrequests - 1;
}
/* A incrementing counter for each request */
req->id = snmp_request++;
return req;
}
static rb_request*
find_req(uint32_t id)
{
int i, first;
if(!nrequests)
return NULL;
/*
* Search backwards from the in the scrolling window. This gives
* us as high performance for the high performing pollers and
* less performance for the low ones.
*/
for(i = reqhigh, first = 1; first || i != reqlow;
i = (i ? i : nrequests) - 1)
{
if(id == requests[i].id)
return &(requests[i]);
first = 0;
}
return NULL;
}
static void
free_req(rb_request* req)
{
int i;
memset(req, 0, sizeof(*req));
/* Update the bottom of the scrolling loop */
for(i = reqlow; i != reqhigh; i = (i + 1) % nrequests)
{
/* If used then done */
if(requests[i].id)
break;
/* reqlow is not inclusive */
reqlow = i;
}
}
/* -----------------------------------------------------------------------------
* PACKET HANDLING
*/
static void
finish_poll(rb_poller* poll, mstime when)
{
#ifdef _DEBUG
{
rb_item* it;
for(it = poll->items; it; it = it->next)
ASSERT(!it->req);
}
#endif
/* Update the book-keeping */
poll->last_polled = when;
/* And send off our collection of values */
rb_rrd_update(poll);
}
static void
send_req(rb_request* req, mstime when)
{
struct asn_buf b;
ssize_t ret;
b.asn_ptr = snmp_buffer;
b.asn_len = sizeof(snmp_buffer);
if(snmp_pdu_encode(&(req->pdu), &b))
rb_message(LOG_CRIT, "couldn't encode snmp buffer");
else
{
ret = sendto(snmp_socket, snmp_buffer, b.asn_ptr - snmp_buffer, 0,
&SANY_ADDR(req->host->address), SANY_LEN(req->host->address));
if(ret == -1)
rb_message(LOG_ERR, "couldn't send snmp packet to: %s", req->host->name);
else
rb_messagex(LOG_DEBUG, "sent request #%d to: %s", req->id, req->host->name);
}
/* And update our bookkeeping */
req->sent++;
if(req->sent <= g_state.retries)
req->next_retry = when + req->interval;
else
req->next_retry = 0;
req->last_sent = when;
}
static void
timeout_req(rb_request* req, mstime when)
{
rb_poller* poll = req->poll;
int incomplete = 0;
rb_item* it;
ASSERT(poll);
/*
* Marks of this requests items as unknown. Request is
* over, free. See if poller is done
*/
for(it = poll->items; it; it = it->next)
{
if(it->req == req)
{
rb_messagex(LOG_DEBUG, "value for field '%s' timed out", it->rrdfield);
it->vtype = VALUE_UNSET;
it->req = NULL;
}
else if(it->req)
incomplete = 1;
}
/* For timeouts we use the time the last request was sent */
when = req->last_sent;
free_req(req);
if(!incomplete)
finish_poll(poll, when);
}
static void
check_req(rb_request* req, mstime when)
{
ASSERT(req->id);
/* See if it's timed out */
if(when >= req->timeout)
timeout_req(req, when);
if(!req->next_retry)
return;
/* Resend if necessary */
if(when >= req->next_retry)
send_req(req, when);
}
static void
respond_req(rb_request* req, struct snmp_pdu* pdu, mstime when)
{
struct snmp_value* value;
rb_poller* poll = req->poll;
rb_item* item;
int i;
ASSERT(req->id == pdu->request_id);
for(i = 0; i < pdu->nbindings; i++)
{
value = &(pdu->bindings[i]);
for(item = poll->items; item; item = item->next)
{
if(asn_compare_oid(&(value->var), &(item->snmpfield.var)) == 0)
{
const char *msg = NULL;
switch(value->syntax)
{
case SNMP_SYNTAX_NULL:
item->vtype = VALUE_UNSET;
break;
case SNMP_SYNTAX_INTEGER:
item->v.i_value = value->v.integer;
item->vtype = VALUE_REAL;
break;
case SNMP_SYNTAX_COUNTER:
case SNMP_SYNTAX_GAUGE:
case SNMP_SYNTAX_TIMETICKS:
item->v.i_value = value->v.uint32;
item->vtype = VALUE_REAL;
break;
case SNMP_SYNTAX_COUNTER64:
item->v.i_value = value->v.counter64;
item->vtype = VALUE_REAL;
break;
case SNMP_SYNTAX_OCTETSTRING:
case SNMP_SYNTAX_OID:
case SNMP_SYNTAX_IPADDRESS:
msg = "snmp server returned non numeric value for field: %s";
break;
case SNMP_SYNTAX_NOSUCHOBJECT:
case SNMP_SYNTAX_NOSUCHINSTANCE:
case SNMP_SYNTAX_ENDOFMIBVIEW:
msg = "field not available on snmp server: %s";
break;
default:
msg = "snmp server returned invalid or unsupported value for field: %s";
break;
}
if(msg)
rb_messagex(LOG_WARNING, msg, item->rrdfield);
else if(item->vtype == VALUE_REAL)
rb_messagex(LOG_DEBUG, "got value for field '%s': %lld",
item->rrdfield, item->v.i_value);
else if(item->vtype == VALUE_FLOAT)
rb_messagex(LOG_DEBUG, "got value for field '%s': %.4lf",
item->rrdfield, item->v.f_value);
else
rb_messagex(LOG_DEBUG, "got value for field '%s': U",
item->rrdfield);
/* Mark this value as done */
item->req = NULL;
break;
}
}
}
/* We're done with this request */
free_req(req);
/* Now see if the entire request is done */
for(item = poll->items; item; item = item->next)
{
if(item->req)
return;
}
/* And if so then hand off */
finish_poll(poll, when);
}
static int
poller_timer(mstime when, void* arg)
{
rb_poller* poll = (rb_poller*)arg;
const rb_host* last_host = NULL;
rb_request* req = NULL;
rb_item* it;
/*
* If the previous poll has not completed, then we count it
* as a timeout.
*/
for(it = poll->items; it; it = it->next)
{
if(it->req)
{
ASSERT(it->req->poll == poll);
timeout_req(it->req, when);
}
/* timeout_req above should have cleared this */
ASSERT(!it->req);
}
for(it = poll->items; it; it = it->next)
{
/*
* We assume that the polled items are sorted by host. Done
* in config.c. This allows us to fire off the least amount
* of requests. Generate new requests when:
*
* - first or new host
* - too many items in the same request
*/
if(!req || it->host != last_host ||
req->pdu.nbindings >= SNMP_MAX_BINDINGS)
{
/* Send off last request ... */
if(req)
send_req(req, when);
/* ... and make a new one */
req = new_req();
if(!req)
{
rb_message(LOG_CRIT, "couldn't allocate a new snmp request");
return 1;
}
req->poll = poll;
req->host = it->host;
/* rb_messagex(LOG_DEBUG, "preparing request #%d for: %s@%s",
req->id, req->host->community, req->host->name); */
/* Setup the packet */
strlcpy(req->pdu.community, req->host->community, sizeof(req->pdu.community));
req->pdu.request_id = req->id;
req->pdu.version = req->host->version;
req->pdu.type = SNMP_PDU_GET;
req->pdu.error_status = 0;
req->pdu.error_index = 0;
req->pdu.nbindings = 0;
/* Send interval is 200 ms when poll interval is below 2 seconds */
req->interval = (poll->interval <= 2000) ? 200L : 600L;
/* Timeout is for the last packet sent, not first */
req->timeout = when + (req->interval * ((mstime)g_state.retries)) + poll->timeout;
req->sent = 0;
last_host = it->host;
}
/* Add an item to this request */
req->pdu.bindings[req->pdu.nbindings].var = it->snmpfield.var;
req->pdu.bindings[req->pdu.nbindings].syntax = it->snmpfield.syntax;
req->pdu.nbindings++;
/* Mark item as active by this request */
it->req = req;
it->vtype = VALUE_UNSET;
}
if(req)
send_req(req, when);
return 1;
}
static void
receive_resp(int fd, int type, void* arg)
{
char hostname[MAXPATHLEN];
struct sockaddr_any from;
struct snmp_pdu pdu;
struct asn_buf b;
rb_request* req;
const char* msg;
int len, ret;
int32_t ip;
ASSERT(snmp_socket == fd);
/* Read in the packet */
SANY_LEN(from) = sizeof(from);
len = recvfrom(snmp_socket, snmp_buffer, sizeof(snmp_buffer), 0,
&SANY_ADDR(from), &SANY_LEN(from));
if(len < 0)
{
if(errno != EAGAIN && errno != EWOULDBLOCK)
rb_message(LOG_ERR, "error receiving snmp packet from network");
return;
}
if(sock_any_ntop(&from, hostname, MAXPATHLEN, 0) == -1)
strcpy(hostname, "[UNKNOWN]");
/* Now parse the packet */
b.asn_ptr = snmp_buffer;
b.asn_len = len;
ret = snmp_pdu_decode(&b, &pdu, &ip);
if(ret != SNMP_CODE_OK)
{
rb_message(LOG_WARNING, "invalid snmp packet received from: %s", hostname);
return;
}
/* It needs to match something we're waiting for */
req = find_req(pdu.request_id);
if(!req)
{
rb_messagex(LOG_DEBUG, "received extra or delayed packet from: %s", hostname);
return;
}
/* Check for errors */
if(pdu.error_status != SNMP_ERR_NOERROR)
{
msg = snmp_get_errmsg (pdu.error_status);
if(msg)
rb_messagex(LOG_ERR, "snmp error from host '%s': %s",
hostname, msg);
else
rb_messagex(LOG_ERR, "unknown snmp error from host '%s': %d",
hostname, pdu.error_status);
return;
}
if(pdu.version != req->pdu.version)
rb_message(LOG_WARNING, "wrong version snmp packet from: %s", hostname);
/* Dispatch the packet */
rb_messagex(LOG_DEBUG, "response to request #%d from: %s", req->id, hostname);
respond_req(req, &pdu, server_get_time());
}
static int
resend_timer(mstime when, void* arg)
{
int i, first;
/* Search backwards through the scrolling window */
for(i = reqhigh, first = 1; first || i != reqlow;
i = (i ? i : nrequests) - 1, first = 0)
{
if(requests[i].id)
check_req(&(requests[i]), when);
}
return 1;
}
static int
prep_timer(mstime when, void* arg)
{
/*
* We don't prepare all timers at exactly the same time
* but we sort of randomly start the various timers. We're
* going to be hitting these over and over again, so there's
* lots of benefits to spreading them out randomly over a
* few seconds.
*/
rb_poller* poll;
int next;
/* All done? */
if(!arg)
return 0;
poll = (rb_poller*)arg;
if(server_timer(poll->interval, poller_timer, poll) == -1)
rb_message(LOG_CRIT, "couldn't setup poller timer");
/* Setup the next poller anywhere between 0 and 750 ms */
next = rand() % 750;
server_oneshot(next, prep_timer, poll->next);
return 0;
}
void
rb_snmp_engine_init()
{
struct sockaddr_in addr;
rb_request* req;
ASSERT(snmp_socket == -1);
snmp_socket = socket(PF_INET, SOCK_DGRAM, 0);
if(snmp_socket < 0)
err(1, "couldn't open snmp socket");
/* Get a random IPv4 UDP socket for client use */
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
if(bind(snmp_socket, (struct sockaddr*)&addr, sizeof(addr)) < 0)
err(1, "couldn't listen on port");
if (server_watch(snmp_socket, SERVER_READ, receive_resp, NULL) == -1)
err(1, "couldn't listen on socket");
/* Allocate some requests to make sure we have memory */
req = new_req();
if(!req)
err(1, "out of memory");
free_req(req);
/* Start the preparation timers for setting up randomly */
if(server_oneshot(100, prep_timer, g_state.polls) == -1)
err(1, "couldn't setup timer");
/* We fire off the resend timer every 1/5 second */
if(server_timer(200, resend_timer, NULL) == -1)
err(1, "couldn't setup timer");
}
void
rb_snmp_engine_uninit()
{
if(snmp_socket != -1)
{
server_unwatch(snmp_socket);
close(snmp_socket);
snmp_socket = -1;
}
if(requests)
{
free(requests);
nrequests = 0;
reqhigh = 0;
reqlow = 0;
}
}
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