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// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently

#if !defined(AFX_STDAFX_H__BE1366E9_02FB_41B5_8CAC_F1859E57CA1E__INCLUDED_)
#define AFX_STDAFX_H__BE1366E9_02FB_41B5_8CAC_F1859E57CA1E__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define STRICT
#define _WIN32_WINNT 0x0400
#define WINVER 0x0400
#define _ATL_APARTMENT_THREADED

#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module

extern CComModule _Module;
#include <atlcom.h>
#include <atlapp.h>
#include <atlwin.h>
#include <atlctrls.h>

#include <appmisc.h>
#include <sizingdlg.h>
#include <PersistWinPos.h>

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__BE1366E9_02FB_41B5_8CAC_F1859E57CA1E__INCLUDED)