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path: root/Common/ComponentHolder.cpp
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// ComponentHolder.cpp: implementation of the CComponentHolder class.
//
//////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include "ComponentHolder.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

CComponentHolder::CComponentHolder()
{
	// Both pointers are null for an uninited object
	m_pComponentDOS = NULL;
	m_pComponentWin = NULL;
}

CComponentHolder::~CComponentHolder()
{
	// Just in case owner forgot
	Release();
}

//////////////////////////////////////////////////////////////////
// Returns the component type (DOS or Windows)

UINT CComponentHolder::GetType()
{
	// Needs to be Initialzed
	ASSERT(!(m_pComponentDOS == NULL && m_pComponentWin == NULL));


	// Return Type
	if(m_pComponentWin != NULL)
		return COMPONENT_WIN;
	else
		return COMPONENT_DOS;

}

//////////////////////////////////////////////////////////////////
// Returns a IUnknown to the current component

IUnknown* CComponentHolder::GetUnknown()
{
	// Needs to be Initialzed
	ASSERT(!(m_pComponentDOS == NULL && m_pComponentWin == NULL));

	// When copying out a Pointer make sure to AddRef
	if(m_pComponentWin != NULL)
	{
		m_pComponentWin->AddRef();
		return m_pComponentWin;
	}
	else
	{
		m_pComponentDOS->AddRef();
		return m_pComponentDOS;
	}

}

//////////////////////////////////////////////////////////////////
// Accepts a String ID, converts it and then calls the real 
// Initialize

HRESULT CComponentHolder::Initialize(const string& sID, const string& sRegKey)
{
	ASSERT(!sRegKey.empty());

	USES_CONVERSION;
	HRESULT hr;
	CLSID clsid;

	// Get the CLSID
	hr = CLSIDFromString(T2OLE(sID), &clsid);

	if(FAILED(hr)) 
		return hr;

	// And then call the real version
	return Initialize(clsid, sRegKey);

}

//////////////////////////////////////////////////////////////////
// Loads and Initializes the Component

HRESULT CComponentHolder::Initialize(const CLSID & clsid, const string& sRegKey)
{
	ASSERT(!sRegKey.empty());
	USES_CONVERSION;

	// If we're already Initialized then Release all the 
	// and start again interfaces
	if(IsInitialized())
		Release();


	// Intitialize the Data Component
	m_Data.Initialize(sRegKey);



	// Get an IUnknown to the Component First
	// Since we don't know what it supports
	// (CComPtr) calls Release for this one
	HRESULT hr;
	CComPtr<IUnknown> pUnk;
	hr = CoCreateInstance(clsid, NULL, /*CLSCTX_ALL*/CLSCTX_INPROC_SERVER | CLSCTX_INPROC_HANDLER | CLSCTX_LOCAL_SERVER , IID_IUnknown, (void**) &pUnk);

	if(FAILED(hr)) 
		return hr;


	// Check if it Supports IID_ISecureShutdownWin
	hr = pUnk->QueryInterface(IID_ISecureShutdownWin, (void**) &m_pComponentWin);
	if(FAILED(hr)) m_pComponentWin = NULL;


	// Check if it Supports IID_ISecureShutdownDOS
	hr = pUnk->QueryInterface(IID_ISecureShutdownDOS, (void**) &m_pComponentDOS);
	if(FAILED(hr)) m_pComponentDOS = NULL;


	// Did we catch something?
	if(!IsInitialized())
		return hr;

	switch(GetType())
	{
	case COMPONENT_WIN:
		// Give the Component it's Data Pointer
		hr = m_pComponentWin->SetData(m_Data.GetUnknown());
		if(FAILED(hr)) return hr;
		break;
	case COMPONENT_DOS:
		// Give the Component it's Data Pointer
		hr = m_pComponentDOS->SetData(m_Data.GetUnknown());
		if(FAILED(hr)) return hr;
		break;
	}

	// Get Name
	m_sName = GetInfoStr(nsName, _T("(No Name)"));

	return S_OK;

}

//////////////////////////////////////////////////////////////////
// Helper Function

bool CComponentHolder::IsInitialized()
{
	// Either one has to be initialized
	return !((m_pComponentDOS == NULL) && (m_pComponentWin == NULL)); 
}

/*#ifndef NS_NO_PROPPAGE
//////////////////////////////////////////////////////////////////
// Returns a pointer to the Property page for current component
// or error if none


HRESULT CComponentHolder::GetPropPage(CPropPageHolder** pPropPage)
{
	// If we already have a Prop Page then just get pointer
	if(m_PropPage.IsInitialized())
	{
		*pPropPage = &m_PropPage;
		return S_OK;
	}


	// Otherwise Create one
	HRESULT hr;
	

	// Get a IUnkown to the current Component
	CComPtr<IUnknown> pUnk; // Releases Pointer
	GetIUnknown(&pUnk);


	// See if it likes us
	hr = m_PropPage.Initialize(pUnk);
	if(FAILED(hr)) return hr;


	// Return Pointer
	*pPropPage = &m_PropPage;


	return S_OK;
}


bool CComponentHolder::HasPropPage()
{
	CPropPageHolder* pPropPage;
	return SUCCEEDED(GetPropPage(&pPropPage));
}

#endif // NS_NO_PROPPAGE
*/
//////////////////////////////////////////////////////////////////
// Completely removes the component from Memory

HRESULT CComponentHolder::Release()
{
/*
	// Check if we've got PropPage 
	// If so then get rid of it
	if(m_PropPage.IsInitialized())
		m_PropPage.Destroy();
*/

	// Save the Data to the DataObject
	// m_Data.Save();


	// Only Update if Initialized
	if(IsInitialized()){

		switch(GetType()){

			case COMPONENT_WIN:

				// Get Component to Release Data Pointer
				m_pComponentWin->SetData(NULL);

				// Release Component
				m_pComponentWin->Release();

				break;

			case COMPONENT_DOS:

				// Get Component to Release Data Pointer
				m_pComponentDOS->SetData(NULL);

				// Release Component
				m_pComponentDOS->Release();

				break;

		}

		// Set to NULL as a flag
		m_pComponentWin = NULL;
		m_pComponentDOS = NULL;

		m_sName = _T("");
	}

	return S_OK;
}

//////////////////////////////////////////////////////////////////
// Invokes actual shutdown (Windows Components Only)

HRESULT CComponentHolder::DoShutdown(DWORD dwMode, HWND hwndParent)
{
	// Needs to be Initialized First
	ASSERT(!(m_pComponentDOS == NULL && m_pComponentWin == NULL));


	switch(GetType()){
		case COMPONENT_WIN:

			// Call Shutdown. Only Windows
			return m_pComponentWin->DoShutdown((long)hwndParent, (long)dwMode);

			break;

		case COMPONENT_DOS:

			// Call Shutdown. DOS don't support
			ASSERT(false);
			return E_FAIL;

			break;
	}

	return E_FAIL;
	
}

//////////////////////////////////////////////////////////////////
// Retrieves Text for Batch File (DOS Components Only)

HRESULT CComponentHolder::GetBatchText(string& sBatchText)
{
	USES_CONVERSION;
	BSTR bstrBatchText;
	HRESULT hr;

	switch(GetType())
	{
		case COMPONENT_WIN:

			// Not Supported in Windows
			return E_FAIL;

			break;

		case COMPONENT_DOS:

			// Get Batch Text. 
			hr = m_pComponentDOS->GetBatchText(&bstrBatchText);

			// Transfer to CString
			if(SUCCEEDED(hr))
				sBatchText = OLE2T(bstrBatchText);

			return hr;

			break;

	}

	return E_FAIL;
	

}


CComVariant CComponentHolder::GetInfo(NightSecInfo nsItem)
{
	USES_CONVERSION;
	CComVariant vInfo;
	vInfo.vt = VT_EMPTY;
	HRESULT hr;

	switch(GetType()){

		case COMPONENT_WIN:
			hr = m_pComponentWin->get_Info(nsItem, &vInfo);
			break;
		case COMPONENT_DOS:
			hr = m_pComponentDOS->get_Info(nsItem, &vInfo);
			break;

	}

	if(FAILED(hr))
		vInfo.vt = VT_NULL;

	return vInfo;
}

string CComponentHolder::GetInfoStr(NightSecInfo nsItem, const string& sDefault)
{
	USES_CONVERSION;

	// Get Name
	CComVariant vInfo = GetInfo(nsItem);

	if(vInfo.vt == VT_BSTR)
		return OLE2T(vInfo.bstrVal);

	return sDefault;

}

int CComponentHolder::GetInfoInt(NightSecInfo nsItem, int nDefault)
{
	// Get Name
	CComVariant vInfo = GetInfo(nsItem);

	if(vInfo.vt == VT_NULL || vInfo.vt == VT_EMPTY)
		return nDefault;

	if(SUCCEEDED(vInfo.ChangeType(VT_I4)))
		return vInfo.lVal;

	return nDefault;

}