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/*
* Copyright (c) 2004, Stefan Walter
* Copyright (c) 2011, Collabora Ltd.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the
* above copyright notice, this list of conditions and
* the following disclaimer in the documentation and/or
* other materials provided with the distribution.
* * The names of contributors to this software may not be
* used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
/*
* Originally from apache 2.0
* Modifications for general use by <stef@memberwebs.com>
*/
/* Copyright 2000-2004 The Apache Software Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <sys/types.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "hash.h"
/*
* The internal form of a hash table.
*
* The table is an array indexed by the hash of the key; collisions
* are resolved by hanging a linked list of hash entries off each
* element of the array. Although this is a really simple design it
* isn't too bad given that pools have a low allocation overhead.
*/
typedef struct hash_entry hash_entry_t;
struct hash_entry
{
hash_entry_t* next;
unsigned int hash;
void* key;
void* val;
};
/*
* The size of the array is always a power of two. We use the maximum
* index rather than the size so that we can use bitwise-AND for
* modular arithmetic.
* The count of hash entries may be greater depending on the chosen
* collision rate.
*/
struct hash {
hash_entry_t** array;
unsigned int count;
unsigned int max;
hash_hash_func hash_func;
hash_equal_func equal_func;
hash_destroy_func key_destroy_func;
hash_destroy_func value_destroy_func;
};
#define INITIAL_MAX 15 /* tunable == 2^n - 1 */
#define int_malloc malloc
#define int_calloc calloc
#define int_free free
/*
* Hash creation functions.
*/
static hash_entry_t**
alloc_array(hash_t* ht, unsigned int max)
{
return (hash_entry_t**)int_calloc (sizeof (*(ht->array)), (max + 1));
}
hash_t*
hash_create (hash_hash_func hash_func,
hash_equal_func equal_func,
hash_destroy_func key_destroy_func,
hash_destroy_func value_destroy_func)
{
hash_t* ht;
assert (hash_func);
assert (equal_func);
ht = int_malloc (sizeof (hash_t));
if (ht) {
ht->count = 0;
ht->max = INITIAL_MAX;
ht->hash_func = hash_func;
ht->equal_func = equal_func;
ht->key_destroy_func = key_destroy_func;
ht->value_destroy_func = value_destroy_func;
ht->array = alloc_array (ht, ht->max);
if (!ht->array) {
int_free (ht);
return NULL;
}
}
return ht;
}
void
hash_free (hash_t* ht)
{
hash_iter_t hi;
if (!ht)
return;
hash_iterate (ht, &hi);
while (hash_next (&hi, NULL, NULL)) {
if (ht->key_destroy_func)
ht->key_destroy_func (hi.ths->key);
if (ht->value_destroy_func)
ht->value_destroy_func (hi.ths->val);
}
if (ht->array)
int_free (ht->array);
int_free (ht);
}
/*
* Hash iteration functions.
*/
int
hash_next (hash_iter_t* hi, void **key, void **value)
{
hi->ths = hi->next;
while (!hi->ths) {
if (hi->index > hi->ht->max)
return 0;
hi->ths = hi->ht->array[hi->index++];
}
hi->next = hi->ths->next;
if (key)
*key = hi->ths->key;
if (value)
*value = hi->ths->val;
return 1;
}
void
hash_iterate (hash_t* ht, hash_iter_t *hi)
{
hi->ht = ht;
hi->index = 0;
hi->ths = NULL;
hi->next = NULL;
}
/*
* Expanding a hash table
*/
static int
expand_array (hash_t* ht)
{
hash_iter_t hi;
hash_entry_t** new_array;
unsigned int new_max;
new_max = ht->max * 2 + 1;
new_array = alloc_array (ht, new_max);
if(!new_array)
return 0;
hash_iterate (ht, &hi);
while (hash_next (&hi, NULL, NULL)) {
unsigned int i = hi.ths->hash & new_max;
hi.ths->next = new_array[i];
new_array[i] = hi.ths;
}
if(ht->array)
int_free (ht->array);
ht->array = new_array;
ht->max = new_max;
return 1;
}
/*
* This is where we keep the details of the hash function and control
* the maximum collision rate.
*
* If val is non-NULL it creates and initializes a new hash entry if
* there isn't already one there; it returns an updatable pointer so
* that hash entries can be removed.
*/
static hash_entry_t**
find_entry (hash_t* ht, const void* key, void* val)
{
hash_entry_t** hep;
hash_entry_t* he;
unsigned int hash;
/* Perform the hashing */
hash = ht->hash_func (key);
/* scan linked list */
for (hep = &ht->array[hash & ht->max], he = *hep;
he; hep = &he->next, he = *hep) {
if(he->hash == hash && ht->equal_func (he->key, key))
break;
}
if(he || !val)
return hep;
/* add a new entry for non-NULL val */
he = int_malloc (sizeof (*he));
if(he) {
he->key = (void*)key;
he->next = NULL;
he->hash = hash;
he->val = val;
*hep = he;
ht->count++;
}
return hep;
}
void*
hash_get (hash_t* ht, const void *key)
{
hash_entry_t** he = find_entry (ht, key, NULL);
if (he && *he)
return (void*)((*he)->val);
else
return NULL;
}
int
hash_set (hash_t* ht, void* key, void* val)
{
hash_entry_t** hep = find_entry (ht, key, val);
if(hep && *hep) {
/* replace entry */
(*hep)->val = val;
/* check that the collision rate isn't too high */
if (ht->count > ht->max) {
if (!expand_array (ht))
return 0;
}
return 1;
}
return 0;
}
int
hash_remove (hash_t* ht, const void* key)
{
hash_entry_t** hep = find_entry (ht, key, NULL);
if (hep && *hep) {
hash_entry_t* old = *hep;
*hep = (*hep)->next;
--ht->count;
if (ht->key_destroy_func)
ht->key_destroy_func (old->key);
if (ht->value_destroy_func)
ht->value_destroy_func (old->val);
free (old);
return 1;
}
return 0;
}
void
hash_clear (hash_t* ht)
{
hash_entry_t *he, *next;
int i;
/* Free all entries in the array */
for (i = 0; i < ht->max; ++i) {
he = ht->array[i];
while (he) {
next = he->next;
if (ht->key_destroy_func)
ht->key_destroy_func (he->key);
if (ht->value_destroy_func)
ht->value_destroy_func (he->val);
free (he);
he = next;
}
}
memset (ht->array, 0, ht->max * sizeof (hash_entry_t*));
ht->count = 0;
}
unsigned int
hash_count (hash_t* ht)
{
return ht->count;
}
unsigned int
hash_string_hash (const void *string)
{
unsigned int hash;
const unsigned char *p;
assert (string);
/*
* This is the popular `times 33' hash algorithm which is used by
* perl and also appears in Berkeley DB. This is one of the best
* known hash functions for strings because it is both computed
* very fast and distributes very well.
*
* The originator may be Dan Bernstein but the code in Berkeley DB
* cites Chris Torek as the source. The best citation I have found
* is "Chris Torek, Hash function for text in C, Usenet message
* <27038@mimsy.umd.edu> in comp.lang.c , October, 1990." in Rich
* Salz's USENIX 1992 paper about INN which can be found at
* <http://citeseer.nj.nec.com/salz92internetnews.html>.
*
* The magic of number 33, i.e. why it works better than many other
* constants, prime or not, has never been adequately explained by
* anyone. So I try an explanation: if one experimentally tests all
* multipliers between 1 and 256 (as I did while writing a low-level
* data structure library some time ago) one detects that even
* numbers are not useable at all. The remaining 128 odd numbers
* (except for the number 1) work more or less all equally well.
* They all distribute in an acceptable way and this way fill a hash
* table with an average percent of approx. 86%.
*
* If one compares the chi^2 values of the variants (see
* Bob Jenkins ``Hashing Frequently Asked Questions'' at
* http://burtleburtle.net/bob/hash/hashfaq.html for a description
* of chi^2), the number 33 not even has the best value. But the
* number 33 and a few other equally good numbers like 17, 31, 63,
* 127 and 129 have nevertheless a great advantage to the remaining
* numbers in the large set of possible multipliers: their multiply
* operation can be replaced by a faster operation based on just one
* shift plus either a single addition or subtraction operation. And
* because a hash function has to both distribute good _and_ has to
* be very fast to compute, those few numbers should be preferred.
*
* -- Ralf S. Engelschall <rse@engelschall.com>
*/
hash = 0;
for(p = string; *p; p++)
hash = hash * 33 + *p;
return hash;
}
int
hash_string_equal (const void *string_one, const void *string_two)
{
assert (string_one);
assert (string_two);
return strcmp (string_one, string_two) == 0;
}
unsigned int
hash_ulongptr_hash (const void *to_ulong)
{
assert (to_ulong);
return (unsigned int)*((unsigned long*)to_ulong);
}
int
hash_ulongptr_equal (const void *ulong_one, const void *ulong_two)
{
assert (ulong_one);
assert (ulong_two);
return *((unsigned long*)ulong_one) == *((unsigned long*)ulong_two);
}
unsigned int
hash_direct_hash (const void *ptr)
{
return (unsigned int)ptr;
}
int
hash_direct_equal (const void *ptr_one, const void *ptr_two)
{
return ptr_one == ptr_two;
}
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