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//
// AUTHOR
// S. Nielsen
//
// VERSION
// 0.8
//
// LICENSE
// This software is in the public domain.
//
// The software is provided "as is", without warranty of any kind,
// express or implied, including but not limited to the warranties
// of merchantability, fitness for a particular purpose, and
// noninfringement. In no event shall the author(s) be liable for any
// claim, damages, or other liability, whether in an action of
// contract, tort, or otherwise, arising from, out of, or in connection
// with the software or the use or other dealings in the software.
//
// SUPPORT
// Send bug reports to: <nielsen@memberwebs.com>
//
// Statocrypt.cpp : Implementation of DLL Exports.
#include "stdafx.h"
#include "resource.h"
#include <initguid.h>
#include "IconOverlayIdentifier.h"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_IconOverlayIdentifier, CIconOverlayIdentifier)
END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
_Module.Init(ObjectMap, hInstance, NULL);
DisableThreadLibraryCalls(hInstance);
}
else if (dwReason == DLL_PROCESS_DETACH)
_Module.Term();
return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// registers object
return _Module.RegisterServer(FALSE);
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
return _Module.UnregisterServer(FALSE);
}
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