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+// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently,
+// but are changed infrequently
+
+#if !defined(AFX_STDAFX_H__F6CC4914_26B2_11D1_ACED_204C4F4F5020__INCLUDED_)
+#define AFX_STDAFX_H__F6CC4914_26B2_11D1_ACED_204C4F4F5020__INCLUDED_
+
+#if _MSC_VER >= 1000
+#pragma once
+#endif // _MSC_VER >= 1000
+
+#define STRICT
+
+
+#define _WIN32_WINNT 0x0400
+#define _ATL_APARTMENT_THREADED
+
+
+#include <atlbase.h>
+//You may derive a class from CComModule and use it if you want to override
+//something, but do not change the name of _Module
+extern CComModule _Module;
+#include <atlcom.h>
+
+
+#include <shlobj.h> // Windows shell
+#include <comdef.h> // Compiler COM suport
+#include <fstream> // Standard file streams
+#include <iso646.h> // ISO standard logic keywords
+#include "TTF.h" // TrueType header
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_STDAFX_H__F6CC4914_26B2_11D1_ACED_204C4F4F5020__INCLUDED)