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// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently

#if !defined(AFX_STDAFX_H__F6CC4914_26B2_11D1_ACED_204C4F4F5020__INCLUDED_)
#define AFX_STDAFX_H__F6CC4914_26B2_11D1_ACED_204C4F4F5020__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#define STRICT


#define _WIN32_WINNT 0x0400
#define _ATL_APARTMENT_THREADED


#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>


#include <shlobj.h>		// Windows shell
#include <comdef.h>		// Compiler COM suport
#include <fstream>		// Standard file streams 
#include <iso646.h>		// ISO standard logic keywords
#include "TTF.h"			// TrueType header

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__F6CC4914_26B2_11D1_ACED_204C4F4F5020__INCLUDED)