diff options
author | Stef Walter <stef@thewalter.net> | 2003-09-16 13:44:06 +0000 |
---|---|---|
committer | Stef Walter <stef@thewalter.net> | 2003-09-16 13:44:06 +0000 |
commit | 5c521d256815161f4af9066bc4bb9fea7fa1accb (patch) | |
tree | 56ca291cd06833f053f047dc7bb00484f3129a2f /Dropper.dsp | |
parent | b0b7ef8d60e3603d6bcc9af45cd9ef0d6094fb9d (diff) |
Diffstat (limited to 'Dropper.dsp')
-rw-r--r-- | Dropper.dsp | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/Dropper.dsp b/Dropper.dsp new file mode 100644 index 0000000..5a77745 --- /dev/null +++ b/Dropper.dsp @@ -0,0 +1,336 @@ +# Microsoft Developer Studio Project File - Name="Dropper" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Application" 0x0101 + +CFG=Dropper - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "Dropper.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "Dropper.mak" CFG="Dropper - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Dropper - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE "Dropper - Win32 Unicode Debug" (based on "Win32 (x86) Application") +!MESSAGE "Dropper - Win32 Release MinSize" (based on "Win32 (x86) Application") +!MESSAGE "Dropper - Win32 Release MinDependency" (based on "Win32 (x86) Application") +!MESSAGE "Dropper - Win32 Unicode Release MinSize" (based on "Win32 (x86) Application") +!MESSAGE "Dropper - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Dropper - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# Begin Custom Build - Performing registration +OutDir=.\Debug +TargetPath=.\Debug\Dropper.exe +InputPath=.\Debug\Dropper.exe +SOURCE="$(InputPath)" + +"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + "$(TargetPath)" /RegServer + echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" + echo Server registration done! + +# End Custom Build + +!ELSEIF "$(CFG)" == "Dropper - Win32 Unicode Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "DebugU" +# PROP BASE Intermediate_Dir "DebugU" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "DebugU" +# PROP Intermediate_Dir "DebugU" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /pdbtype:sept +# Begin Custom Build - Performing registration +OutDir=.\DebugU +TargetPath=.\DebugU\Dropper.exe +InputPath=.\DebugU\Dropper.exe +SOURCE="$(InputPath)" + +"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + if "%OS%"=="" goto NOTNT + if not "%OS%"=="Windows_NT" goto NOTNT + "$(TargetPath)" /RegServer + echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" + echo Server registration done! + goto end + :NOTNT + echo Warning : Cannot register Unicode EXE on Windows 95 + :end + +# End Custom Build + +!ELSEIF "$(CFG)" == "Dropper - Win32 Release MinSize" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "ReleaseMinSize" +# PROP BASE Intermediate_Dir "ReleaseMinSize" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "ReleaseMinSize" +# PROP Intermediate_Dir "ReleaseMinSize" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /W3 /GX /O1 /D "_MBCS" /D "_ATL_DLL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# Begin Custom Build - Performing registration +OutDir=.\ReleaseMinSize +TargetPath=.\ReleaseMinSize\Dropper.exe +InputPath=.\ReleaseMinSize\Dropper.exe +SOURCE="$(InputPath)" + +"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + "$(TargetPath)" /RegServer + echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" + echo Server registration done! + +# End Custom Build + +!ELSEIF "$(CFG)" == "Dropper - Win32 Release MinDependency" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "ReleaseMinDependency" +# PROP BASE Intermediate_Dir "ReleaseMinDependency" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "ReleaseMinDependency" +# PROP Intermediate_Dir "ReleaseMinDependency" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /W3 /GX /O1 /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /opt:nowin98 +# SUBTRACT LINK32 /pdb:none +# Begin Custom Build - Performing registration +OutDir=.\ReleaseMinDependency +TargetPath=.\ReleaseMinDependency\Dropper.exe +InputPath=.\ReleaseMinDependency\Dropper.exe +SOURCE="$(InputPath)" + +"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + "$(TargetPath)" /RegServer + echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" + echo Server registration done! + +# End Custom Build + +!ELSEIF "$(CFG)" == "Dropper - Win32 Unicode Release MinSize" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "ReleaseUMinSize" +# PROP BASE Intermediate_Dir "ReleaseUMinSize" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "ReleaseUMinSize" +# PROP Intermediate_Dir "ReleaseUMinSize" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /W3 /GX /O1 /D "_UNICODE" /D "_ATL_DLL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# Begin Custom Build - Performing registration +OutDir=.\ReleaseUMinSize +TargetPath=.\ReleaseUMinSize\Dropper.exe +InputPath=.\ReleaseUMinSize\Dropper.exe +SOURCE="$(InputPath)" + +"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + if "%OS%"=="" goto NOTNT + if not "%OS%"=="Windows_NT" goto NOTNT + "$(TargetPath)" /RegServer + echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" + echo Server registration done! + goto end + :NOTNT + echo Warning : Cannot register Unicode EXE on Windows 95 + :end + +# End Custom Build + +!ELSEIF "$(CFG)" == "Dropper - Win32 Unicode Release MinDependency" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "ReleaseUMinDependency" +# PROP BASE Intermediate_Dir "ReleaseUMinDependency" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "ReleaseUMinDependency" +# PROP Intermediate_Dir "ReleaseUMinDependency" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /W3 /GX /O1 /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# Begin Custom Build - Performing registration +OutDir=.\ReleaseUMinDependency +TargetPath=.\ReleaseUMinDependency\Dropper.exe +InputPath=.\ReleaseUMinDependency\Dropper.exe +SOURCE="$(InputPath)" + +"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + if "%OS%"=="" goto NOTNT + if not "%OS%"=="Windows_NT" goto NOTNT + "$(TargetPath)" /RegServer + echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" + echo Server registration done! + goto end + :NOTNT + echo Warning : Cannot register Unicode EXE on Windows 95 + :end + +# End Custom Build + +!ENDIF + +# Begin Target + +# Name "Dropper - Win32 Debug" +# Name "Dropper - Win32 Unicode Debug" +# Name "Dropper - Win32 Release MinSize" +# Name "Dropper - Win32 Release MinDependency" +# Name "Dropper - Win32 Unicode Release MinSize" +# Name "Dropper - Win32 Unicode Release MinDependency" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\Include\src\appmisc.cpp +# End Source File +# Begin Source File + +SOURCE=.\DropDlg.cpp +# End Source File +# Begin Source File + +SOURCE=.\Dropper.cpp +# End Source File +# Begin Source File + +SOURCE=.\Dropper.rc +# End Source File +# Begin Source File + +SOURCE=.\StdAfx.cpp +# ADD CPP /Yc"stdafx.h" +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\DropDlg.h +# End Source File +# Begin Source File + +SOURCE=.\Resource.h +# End Source File +# Begin Source File + +SOURCE=.\StdAfx.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# Begin Source File + +SOURCE=.\Dropper.rgs +# End Source File +# Begin Source File + +SOURCE=.\icon1.ico +# End Source File +# End Group +# End Target +# End Project +# Section Dropper : {00000000-0000-0000-0000-800000800000} +# 1:11:IDD_DROPDLG:101 +# End Section |