blob: 5a77745ad3d467d344e3d1be3c465928bcbe9008 (
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|
# Microsoft Developer Studio Project File - Name="Dropper" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=Dropper - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Dropper.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE NMAKE /f "Dropper.mak" CFG="Dropper - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Dropper - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "Dropper - Win32 Unicode Debug" (based on "Win32 (x86) Application")
!MESSAGE "Dropper - Win32 Release MinSize" (based on "Win32 (x86) Application")
!MESSAGE "Dropper - Win32 Release MinDependency" (based on "Win32 (x86) Application")
!MESSAGE "Dropper - Win32 Unicode Release MinSize" (based on "Win32 (x86) Application")
!MESSAGE "Dropper - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
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MTL=midl.exe
RSC=rc.exe
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
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# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# Begin Custom Build - Performing registration
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TargetPath=.\Debug\Dropper.exe
InputPath=.\Debug\Dropper.exe
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
echo Server registration done!
# End Custom Build
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# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
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# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /pdbtype:sept
# Begin Custom Build - Performing registration
OutDir=.\DebugU
TargetPath=.\DebugU\Dropper.exe
InputPath=.\DebugU\Dropper.exe
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
"$(TargetPath)" /RegServer
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
echo Server registration done!
goto end
:NOTNT
echo Warning : Cannot register Unicode EXE on Windows 95
:end
# End Custom Build
!ELSEIF "$(CFG)" == "Dropper - Win32 Release MinSize"
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# PROP BASE Intermediate_Dir "ReleaseMinSize"
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# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O1 /D "_MBCS" /D "_ATL_DLL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseMinSize
TargetPath=.\ReleaseMinSize\Dropper.exe
InputPath=.\ReleaseMinSize\Dropper.exe
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(TargetPath)" /RegServer
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
echo Server registration done!
# End Custom Build
!ELSEIF "$(CFG)" == "Dropper - Win32 Release MinDependency"
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# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseMinDependency"
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# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseMinDependency"
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# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O1 /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /opt:nowin98
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build - Performing registration
OutDir=.\ReleaseMinDependency
TargetPath=.\ReleaseMinDependency\Dropper.exe
InputPath=.\ReleaseMinDependency\Dropper.exe
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(TargetPath)" /RegServer
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
echo Server registration done!
# End Custom Build
!ELSEIF "$(CFG)" == "Dropper - Win32 Unicode Release MinSize"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUMinSize"
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# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O1 /D "_UNICODE" /D "_ATL_DLL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinSize
TargetPath=.\ReleaseUMinSize\Dropper.exe
InputPath=.\ReleaseUMinSize\Dropper.exe
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
"$(TargetPath)" /RegServer
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
echo Server registration done!
goto end
:NOTNT
echo Warning : Cannot register Unicode EXE on Windows 95
:end
# End Custom Build
!ELSEIF "$(CFG)" == "Dropper - Win32 Unicode Release MinDependency"
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# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O1 /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinDependency
TargetPath=.\ReleaseUMinDependency\Dropper.exe
InputPath=.\ReleaseUMinDependency\Dropper.exe
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
"$(TargetPath)" /RegServer
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
echo Server registration done!
goto end
:NOTNT
echo Warning : Cannot register Unicode EXE on Windows 95
:end
# End Custom Build
!ENDIF
# Begin Target
# Name "Dropper - Win32 Debug"
# Name "Dropper - Win32 Unicode Debug"
# Name "Dropper - Win32 Release MinSize"
# Name "Dropper - Win32 Release MinDependency"
# Name "Dropper - Win32 Unicode Release MinSize"
# Name "Dropper - Win32 Unicode Release MinDependency"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\Include\src\appmisc.cpp
# End Source File
# Begin Source File
SOURCE=.\DropDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\Dropper.cpp
# End Source File
# Begin Source File
SOURCE=.\Dropper.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
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# Begin Source File
SOURCE=.\DropDlg.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\Dropper.rgs
# End Source File
# Begin Source File
SOURCE=.\icon1.ico
# End Source File
# End Group
# End Target
# End Project
# Section Dropper : {00000000-0000-0000-0000-800000800000}
# 1:11:IDD_DROPDLG:101
# End Section
|