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diff --git a/win32/sablot/INSTALL_WIN b/win32/sablot/INSTALL_WIN
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--- a/win32/sablot/INSTALL_WIN
+++ b/win32/sablot/INSTALL_WIN
@@ -1,124 +1,224 @@
This file describes Sablotron installation procedure on Windows. To
+
find out more on Sablotron, please read the README file in the same
+
directory as this file. To get more info on installing on Linux or Unix,
+
please read the file INSTALL.
+
+
+
1. Intro
+
2. Sablotron binaries
+
2.1. Binaries and dependencies
+
3. Building Sablotron from sources
+
3.1. Notes on dependencies
+
4. More information
+
+
+
1. Intro
+
========================================
+
+
Sablotron is based on Expat XML parser.
+
+
There is a significant change of how Expat is used since version
+
0.50. Sablotron _never_ looks for Expat under its own source tree, but
+
it supposes, that you have installed Expat library (1.95.1 or later)
+
in your system.
+
+
To get Expat, visit
+
+
http://sourceforge.net/projects/expat/
+
+
and download/install source/binary package.
+
+
+
2. Sablotron binaries
+
========================================
+
+
Download and extract the binary package. The only requirement is that
+
expat.dll must be installed in your system. You can download
+
the Sablot dll as binary from http://sourceforge.net/projects/expat/.
+
If you download a Windows binary of expat you have to rename it to expat.dll
+
(without a version number). Ensure expat.dll is on your PATH.
+
+
Copy sablot.dll and sabcmd.exe somewhere to your PATH.
+
+
2.1. Binaries and dependencies
+
------------------------------
+
+
To support other than built-in charsets you must use the iconv library.
+
To support JavaScript extensions you must use JS library by Mozilla.
+
For your convenience, There is a Sablotron binary package available
+
supporting both iconv and JavaScript. This package
+
(Sablot-Win-x.xx-FullPack.zip) actualy contains three independent products:
+
+
- Sablotron binary (linking iconv)
+
- iconv binary (look at ftp://ftp.ilog.fr/pub/Users/haible/gnu/ for sources)
+
- JavaScript binary (look at http://www.mozilla.org/js/ for sources)
+
+
Copy iconv.dll, js32.exe, sablot.dll and sabcmd.exe somewhere to your PATH.
+
+
+
3. Building Sablotron from sources
+
========================================
+
+
If you have downloaded the binary distribution, you can skip reading this
+
section.
+
+
To build Sablotron from sources you have to build expat first. Download
+
expat sources from http://sourceforge.net/projects/expat/ and build it
+
(project file for MS DevStudio 6.0 is included).
-Then you need two files from the expat distribution: expat.h and expat.lib.
-Copy both of them to a directory of your choice (c:\temp\lib, for example).
-Extract Sablot sources, go to Sablot-x.xx directory and type:
- nmake -f Makefile.nt EXPAT=<ex-path> EXPAT_LIB=<ex-lib-path>
+Sablotron can be built with many different options. These options are defined
+
+in sablot_config.msvc file. You can either edit this file or preferably create
+
+its local copy named sablot_config.local. The config file itself is rather
-To build with iconv and JavaScript (these two dependencies are independent
-of each other) type:
+self-decriptive.
- nmake -f Makefile.nt EXPAT=<ex-path> EXPAT_LIB=<ex-lib-path> ICONV=<ic-path> JS=<js-path>
-where
- <ex-path> is the path to the directory where you installed expat, and
- <ex-lib-path> is the full name of expat.lib ***relative to <ex-path>***.
- <ic-path> is the path where iconv is installed [OPTIONAL].
- <js-path> is the path where JavaScript is installed.
-For example,
- nmake -f Makefile.nt EXPAT=c:\temp\expat EXPAT_LIB=lib\Debug\expat.lib
-or
- nmake -f Makefile.nt EXPAT=c:\expat-1.95.1 EXPAT_LIB=expat_1_95_1.lib ICONV=\libiconv-1.3 JS=jc:\js-1.5
+The recommended procedure is the following:
+
+
+
+1. copy sablot_config.msvc to sablot_config.local
+
+2. edit sablot_config.local
+
+3. type 'nmake -f makefile.msvc'
+
+
Then install the Sablotron DLL and executable as described in section 2.
-Make sure expat.dll (iconv.dll, js32.dll) are on your PATH.
+
+Make sure expat.dll (iconv.dll, js32.dll) are on your PATH (if you link them).
+
+
+
3.1. Notes on dependencies
+
--------------------------
+
+
Iconv is a library for encoding conversions. You don't need to have it
+
installed, but in that case, you will only be able to use a few encodings.
+
Sablot has been tested on NT with Bruno Haible's implementation of iconv,
+
available from ftp://ftp.ilog.fr/pub/Users/haible/gnu/libiconv-1.3.tar.gz
+
+
If you change the way Sablot or iconv are being built, make sure they both
+
use the DLL version of the C runtime library (msvcrt.dll), i.e. compile
+
with /MD. This is because they need to share the global variable errno.
+
+
JavaScript is the popular Netscape-developed object scripting language.
+
Sablotron has to link the JS engine to enable extension functions.
+
See http://www.mozilla.org/js/ for more details or to get sources.
+
+
+
4. More information
+
========================================
+
+
If you are in trouble and haven't read the README file, you may find some
+
useful information there. You can check our website as well:
+
+
http://www.gingerall.com
+
+
+
Enjoy Sablotron!!
+
+
GA
+