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#ifndef __REFERENCE_H__
#define __REFERENCE_H__
template<typename C>
class Reference
{
public:
Reference()
{ m_ptr = NULL; }
Reference(C* ptr)
{
m_ptr = ptr;
addref();
}
Reference(C* ptr, bool addref)
{
m_ptr = ptr;
if(addref)
addref();
}
~Reference()
{
release();
}
Reference(const Reference& orig)
{
m_ptr = orig.m_ptr;
addref();
}
Reference& operator=(const C* ptr)
{
C* old = m_ptr;
m_ptr = (C*)ptr;
addref();
if(old)
old->release();
return *this;
}
Reference& operator=(const Reference& orig)
{ return operator=(orig.m_ptr); }
void attach(C* ptr)
{
release();
m_ptr = ptr;
}
C* detach()
{
C* ptr = m_ptr;
m_ptr = NULL;
return ptr;
}
operator C*() const
{ return m_ptr; }
C* operator->() const
{ return m_ptr; }
#if 0
operator bool() const
{
return m_ptr != NULL;
}
#endif
void release()
{
if(m_ptr)
m_ptr->release();
m_ptr = NULL;
}
void addref()
{
if(m_ptr)
m_ptr->addRef();
}
private:
C* m_ptr;
};
class Instance
{
public:
Instance()
{ m_x = 0; }
virtual ~Instance()
{ }
void addRef()
{ m_x++; }
void release()
{
if((--m_x) <= 0)
delete this;
}
private:
// The reference count
int m_x;
};
#endif //__REFERENCE_H__
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