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authorStef Walter <stef@thewalter.net>2003-09-16 13:44:06 +0000
committerStef Walter <stef@thewalter.net>2003-09-16 13:44:06 +0000
commit5c521d256815161f4af9066bc4bb9fea7fa1accb (patch)
tree56ca291cd06833f053f047dc7bb00484f3129a2f /Dropper.dsp
parentb0b7ef8d60e3603d6bcc9af45cd9ef0d6094fb9d (diff)
Initial ImportHEADmaster
Diffstat (limited to 'Dropper.dsp')
-rw-r--r--Dropper.dsp336
1 files changed, 336 insertions, 0 deletions
diff --git a/Dropper.dsp b/Dropper.dsp
new file mode 100644
index 0000000..5a77745
--- /dev/null
+++ b/Dropper.dsp
@@ -0,0 +1,336 @@
+# Microsoft Developer Studio Project File - Name="Dropper" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Application" 0x0101
+
+CFG=Dropper - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "Dropper.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "Dropper.mak" CFG="Dropper - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "Dropper - Win32 Debug" (based on "Win32 (x86) Application")
+!MESSAGE "Dropper - Win32 Unicode Debug" (based on "Win32 (x86) Application")
+!MESSAGE "Dropper - Win32 Release MinSize" (based on "Win32 (x86) Application")
+!MESSAGE "Dropper - Win32 Release MinDependency" (based on "Win32 (x86) Application")
+!MESSAGE "Dropper - Win32 Unicode Release MinSize" (based on "Win32 (x86) Application")
+!MESSAGE "Dropper - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "Dropper - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
+# Begin Custom Build - Performing registration
+OutDir=.\Debug
+TargetPath=.\Debug\Dropper.exe
+InputPath=.\Debug\Dropper.exe
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ "$(TargetPath)" /RegServer
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+ echo Server registration done!
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "Dropper - Win32 Unicode Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "DebugU"
+# PROP BASE Intermediate_Dir "DebugU"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "DebugU"
+# PROP Intermediate_Dir "DebugU"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /pdbtype:sept
+# Begin Custom Build - Performing registration
+OutDir=.\DebugU
+TargetPath=.\DebugU\Dropper.exe
+InputPath=.\DebugU\Dropper.exe
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ if "%OS%"=="" goto NOTNT
+ if not "%OS%"=="Windows_NT" goto NOTNT
+ "$(TargetPath)" /RegServer
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+ echo Server registration done!
+ goto end
+ :NOTNT
+ echo Warning : Cannot register Unicode EXE on Windows 95
+ :end
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "Dropper - Win32 Release MinSize"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ReleaseMinSize"
+# PROP BASE Intermediate_Dir "ReleaseMinSize"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseMinSize"
+# PROP Intermediate_Dir "ReleaseMinSize"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /W3 /GX /O1 /D "_MBCS" /D "_ATL_DLL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
+# Begin Custom Build - Performing registration
+OutDir=.\ReleaseMinSize
+TargetPath=.\ReleaseMinSize\Dropper.exe
+InputPath=.\ReleaseMinSize\Dropper.exe
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ "$(TargetPath)" /RegServer
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+ echo Server registration done!
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "Dropper - Win32 Release MinDependency"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ReleaseMinDependency"
+# PROP BASE Intermediate_Dir "ReleaseMinDependency"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseMinDependency"
+# PROP Intermediate_Dir "ReleaseMinDependency"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /W3 /GX /O1 /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /opt:nowin98
+# SUBTRACT LINK32 /pdb:none
+# Begin Custom Build - Performing registration
+OutDir=.\ReleaseMinDependency
+TargetPath=.\ReleaseMinDependency\Dropper.exe
+InputPath=.\ReleaseMinDependency\Dropper.exe
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ "$(TargetPath)" /RegServer
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+ echo Server registration done!
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "Dropper - Win32 Unicode Release MinSize"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ReleaseUMinSize"
+# PROP BASE Intermediate_Dir "ReleaseUMinSize"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseUMinSize"
+# PROP Intermediate_Dir "ReleaseUMinSize"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /W3 /GX /O1 /D "_UNICODE" /D "_ATL_DLL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
+# Begin Custom Build - Performing registration
+OutDir=.\ReleaseUMinSize
+TargetPath=.\ReleaseUMinSize\Dropper.exe
+InputPath=.\ReleaseUMinSize\Dropper.exe
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ if "%OS%"=="" goto NOTNT
+ if not "%OS%"=="Windows_NT" goto NOTNT
+ "$(TargetPath)" /RegServer
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+ echo Server registration done!
+ goto end
+ :NOTNT
+ echo Warning : Cannot register Unicode EXE on Windows 95
+ :end
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "Dropper - Win32 Unicode Release MinDependency"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ReleaseUMinDependency"
+# PROP BASE Intermediate_Dir "ReleaseUMinDependency"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseUMinDependency"
+# PROP Intermediate_Dir "ReleaseUMinDependency"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /W3 /GX /O1 /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
+# Begin Custom Build - Performing registration
+OutDir=.\ReleaseUMinDependency
+TargetPath=.\ReleaseUMinDependency\Dropper.exe
+InputPath=.\ReleaseUMinDependency\Dropper.exe
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ if "%OS%"=="" goto NOTNT
+ if not "%OS%"=="Windows_NT" goto NOTNT
+ "$(TargetPath)" /RegServer
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+ echo Server registration done!
+ goto end
+ :NOTNT
+ echo Warning : Cannot register Unicode EXE on Windows 95
+ :end
+
+# End Custom Build
+
+!ENDIF
+
+# Begin Target
+
+# Name "Dropper - Win32 Debug"
+# Name "Dropper - Win32 Unicode Debug"
+# Name "Dropper - Win32 Release MinSize"
+# Name "Dropper - Win32 Release MinDependency"
+# Name "Dropper - Win32 Unicode Release MinSize"
+# Name "Dropper - Win32 Unicode Release MinDependency"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\Include\src\appmisc.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\DropDlg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Dropper.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Dropper.rc
+# End Source File
+# Begin Source File
+
+SOURCE=.\StdAfx.cpp
+# ADD CPP /Yc"stdafx.h"
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\DropDlg.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Resource.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\StdAfx.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=.\Dropper.rgs
+# End Source File
+# Begin Source File
+
+SOURCE=.\icon1.ico
+# End Source File
+# End Group
+# End Target
+# End Project
+# Section Dropper : {00000000-0000-0000-0000-800000800000}
+# 1:11:IDD_DROPDLG:101
+# End Section